Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6387581484047620348 (custom seed) 18 vercuchi0 the Digger (level 2, 15/15 HPs) Began as a Gargoyle Earth Elementalist on July 13, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:24 (434 turns). vercuchi0 the Digger (Gargoyle Earth Elementalist) Turns: 434, Time: 00:01:25 Health: 15/15 AC: 4 Str: 15 XL: 2 Next: 66% Magic: 5/5 EV: 11 Int: 14 God: Gold: 32 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . g - +0 dagger rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, see invisible, strong 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Missiles f - 4 poisoned darts Armour a - a +0 robe (worn) Scrolls e - a scroll of fog {unknown} h - a scroll of vulnerability {unknown} Potions b - 2 potions of magic c - 2 potions of ambrosia {unknown} d - a potion of invisibility {unknown} Skills: - Level 1.5 Dodging + Level 2.6 Stealth + Level 2.2 Spellcasting + Level 1.6 Conjurations + Level 3.9 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 12% N/A 14% 3 Stone Arrow Conj/Erth 18% 3d8 22% 3 Brom's Barrelling Bould Conj/Erth 9% 2d3 58% 4 Petrify Alch/Erth 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You have supernaturally acute eyesight. (SInv) Your muscles are strong. (Str +4, Int/Dex -1) Message History An adder is nearby! An adder is nearby! Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you That would be overly suicidal. Okay, then. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (wandering, hasn't noticed you, 70% to hit) The blast of sand hits the adder. The adder is heavily wounded. The adder hisses angrily. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 70% to hit) The blast of sand hits the adder! You kill the adder! Unknown command. Unknown command. Unknown command. Found 2 stones. You see here 2 stones. Found a robe. Found 6 stones. h - a scroll labelled POOMUADO XYDE Found a hand axe. You see here a +0 hand axe. i - 2 bubbling orange potions A ribbon worm comes into view. You see here a +0 hand axe. It was a potion of mutation. You feel extremely strange. Your thoughts seem clearer. You occasionally lose the ability to drink potions when taking damage. You feel extremely strange. You no longer become unable to drink potions after taking damage. Your thinking seems confused. Your vision sharpens. Your feet thicken and deform. Your hooves expand and flesh out into feet! You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############### ........).....# w...w.#######.# ##### #.# #####@######## #............. #.###.#######. #.# #.# #.# ###########.# #...........# #.###...###.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A bat (D:1) 2 hobgoblins (D:1) A quokka (D:2) 2 ball pythons (D:1) A goblin (D:2) 2 kobolds (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 246 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 426 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 426 | D:2 | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 433 | D:2 | Lost mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 433 | D:2 | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 433 | D:2 | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 433 | D:2 | Gained mutation: You have large cloven feet. [potion of | mutation] 433 | D:2 | Lost mutation: You have large cloven feet. [potion of | mutation] 433 | D:2 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 434 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, nrook_mini_backslash, fountainhead, minmay_pentomino_t4 D:2: layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Sandblast || 14 Use: Potion || 2 Armour: Robe || 8 Dodge: Dodged || 7