Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6387581484047620348 (custom seed) 11 vercuchi0 the Digger (level 2, 15/15 HPs) Began as a Gargoyle Earth Elementalist on July 13, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:01 (418 turns). vercuchi0 the Digger (Gargoyle Earth Elementalist) Turns: 418, Time: 00:01:02 Health: 15/15 AC: 5 Str: 11 XL: 2 Next: 25% Magic: 5/5 EV: 11 Int: 15 God: Gold: 32 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . g - +0 dagger rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, shaggy fur 1, inability to drink after injury 1, noise suppression a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Missiles f - 4 poisoned darts Armour a - a +0 robe (worn) Scrolls e - a scroll of fog {unknown} h - a scroll of vulnerability {unknown} Potions b - 2 potions of magic c - 2 potions of ambrosia {unknown} d - a potion of invisibility {unknown} Skills: - Level 1.5 Dodging + Level 2.5 Stealth + Level 2.2 Spellcasting + Level 1.5 Conjurations + Level 3.8 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 13% N/A 14% 3 Stone Arrow Conj/Erth 18% 3d8 22% 3 Brom's Barrelling Bould Conj/Erth 9% 2d3 58% 4 Petrify Alch/Erth 7% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You are covered in fur. (AC +1) You occasionally lose the ability to drink potions when taking damage. You passively dampen the noise of your surroundings. Message History Aim: a ribbon worm (wandering, hasn't noticed you, 94% to hit) The blast of sand hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded, 94% to hit) The blast of sand hits the ribbon worm! The ribbon worm is almost dead. Unknown command. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, 94% to hit) The blast of sand hits the ribbon worm! You kill the ribbon worm! Unknown command. Unknown command. The web tears apart. You see here 2 stones. You see here a ribbon worm corpse. Found a robe and a scroll labelled POOMUADO XYDE. Found 6 stones. h - a scroll labelled POOMUADO XYDE Found a hand axe. You see here a +0 hand axe. i - 2 bubbling orange potions You see here a +0 hand axe. It was a potion of mutation. You feel extremely strange. You feel a strange attunement to the structure of the dungeons. You feel a hidden potential growing inside you. You feel your surroundings grow quieter. You feel extremely strange. You feel slightly disoriented. You no longer feel a hidden potential within. You occasionally lose the ability to drink potions when taking damage. A pair of horns grows on your head! The horns on your head shrink away. Fur sprouts all over your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) *############### * ........@.....# , , ......#######.# , , ##### #.# #####.######## * #............. * * #.###.#######. * * #.# * ,, #.# * #.# There were no monsters in sight! Vanquished Creatures A ribbon worm (D:2) A bat (D:1) A hobgoblin (D:1) A quokka (D:2) 2 ball pythons (D:1) A goblin (D:2) 2 kobolds (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 310 | D:2 | Reached XP level 2. HP: 15/15 MP: 3/5 416 | D:2 | Gained mutation: You passively map a small area around you. | [potion of mutation] 416 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 416 | D:2 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 417 | D:2 | Lost mutation: You passively map a small area around you. | [potion of mutation] 417 | D:2 | Lost mutation: You have hidden genetic potential. [potion | of mutation] 417 | D:2 | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 417 | D:2 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 417 | D:2 | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 417 | D:2 | Gained mutation: You are covered in fur. (AC +1) [potion of | mutation] 418 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, nrook_mini_backslash, fountainhead, minmay_pentomino_t4 D:2: layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Sandblast || 11 Use: Potion || 2 Armour: Robe || 6 Dodge: Dodged || 7