Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6387581484047620348 (custom seed) 21 vercuchi0 the Digger (level 2, 15/15 HPs) Began as a Gargoyle Earth Elementalist on July 14, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:27 (443 turns). vercuchi0 the Digger (Gargoyle Earth Elementalist) Turns: 443, Time: 00:01:27 Health: 15/15 AC: 4 Str: 11 XL: 2 Next: 83% Magic: 5/5 EV: 11 Int: 15 God: Gold: 32 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . g - +0 dagger rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (helmet restricted) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, hooves 1, horns 1, deterioration 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Missiles f - 4 poisoned darts Armour a - a +0 robe (worn) Scrolls e - a scroll of fog {unknown} h - a scroll of vulnerability {unknown} Potions b - 2 potions of magic c - 2 potions of ambrosia {unknown} d - a potion of invisibility {unknown} Skills: - Level 1.5 Dodging + Level 2.6 Stealth + Level 2.3 Spellcasting + Level 1.7 Conjurations + Level 3.9 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 13% N/A 13% 3 Stone Arrow Conj/Erth 20% 3d8 21% 3 Brom's Barrelling Bould Conj/Erth 10% 2d3 56% 4 Petrify Alch/Erth 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You have large cloven feet. You have a pair of small horns on your head. Your body sometimes deteriorates upon taking damage. Message History Aim: a ribbon worm (lightly wounded, catching its breath, 94% to hit) The blast of sand hits the ribbon worm! The ribbon worm is heavily wounded. Unknown command. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, catching its breath, 94% to hit) The blast of sand hits the ribbon worm! The ribbon worm is almost dead. Unknown command. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (almost dead, 94% to hit) The blast of sand hits the ribbon worm! You kill the ribbon worm! Unknown command. Unknown command. You struggle to detach yourself from the web. The web tears apart. An adder comes into view. An adder is nearby! Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (70% to hit) The blast of sand hits the adder! You kill the adder! Unknown command. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. Found a hand axe. You see here a +0 hand axe. i - 2 bubbling orange potions It was a potion of mutation. You feel extremely strange. Your feet thicken and deform. Your thoughts seem clearer. Iridescent scales grow over part of your body. You feel extremely strange. Your iridescent scales disappear. Your thinking seems confused. You feel yourself wasting away. A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############### .......@).....# ......#######.# ##### #.# #####.####### #......††.... #.###.####### #.# #.# #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A ribbon worm (D:2) A bat (D:1) A hobgoblin (D:1) A quokka (D:2) 3 ball pythons A goblin (D:2) 2 kobolds (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 274 | D:2 | Reached XP level 2. HP: 12/15 MP: 0/5 441 | D:2 | Gained mutation: You have large cloven feet. [potion of | mutation] 441 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 441 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 442 | D:2 | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 442 | D:2 | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 442 | D:2 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 442 | D:2 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 443 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, nrook_mini_backslash, fountainhead, minmay_pentomino_t4 D:2: layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Sandblast || 17 Use: Potion || 2 Armour: Robe || 3 Dodge: Dodged || 5