Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6387581484047620348 (custom seed) 14 vercuchi0 the Digger (level 2, 15/15 HPs) Began as a Gargoyle Earth Elementalist on July 14, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:00 (455 turns). vercuchi0 the Digger (Gargoyle Earth Elementalist) Turns: 455, Time: 00:01:01 Health: 15/15 AC: 4 Str: 10 XL: 2 Next: 45% Magic: 5/5 EV: 11 Int: 19 God: Gold: 32 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . g - +0 dagger rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, clever 1, wild magic 1, evolution 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Missiles f - 4 poisoned darts Armour a - a +0 robe (worn) Scrolls e - a scroll of fog {unknown} h - a scroll of vulnerability {unknown} Potions b - 2 potions of magic c - 2 potions of ambrosia {unknown} d - a potion of invisibility {unknown} Skills: - Level 1.5 Dodging + Level 2.5 Stealth + Level 2.2 Spellcasting + Level 1.5 Conjurations + Level 3.9 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 44% 2d11 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 22% N/A 14% 3 Stone Arrow Conj/Erth 32% 3d9 22% 3 Brom's Barrelling Bould Conj/Erth 16% 2d4 56% 4 Petrify Alch/Erth 12% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Your mind is acute. (Int +4, Str/Dex -1) Your spells are a little harder to cast, but a little more powerful. You have hidden genetic potential. Message History Found a hand axe and 2 bubbling orange potions. A ribbon worm is nearby! There are no items here. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (wandering, hasn't noticed you, 94% to hit) Okay, then. You hit the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm bites you. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (lightly wounded, 94% to hit) The blast of sand hits the ribbon worm! The ribbon worm is severely wounded. The ribbon worm completely misses you. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, 94% to hit) The blast of sand hits the ribbon worm! The ribbon worm is almost dead. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (almost dead, 94% to hit) The blast of sand hits the ribbon worm! You kill the ribbon worm! Unknown command. HP restored. You see here a ribbon worm corpse. You see here a +0 hand axe. i - 2 bubbling orange potions It was a potion of mutation. You feel extremely strange. Your fingernails lengthen. You feel robust. You feel extremely strange. You feel frail. Your fingernails shrink to normal size. You feel clever. You feel a hidden potential growing inside you. You feel less in control of your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############### .......@)...†.# ......#######.# ##### #.# #####.######## #............. #.###.#######. #.# #.# #.# There were no monsters in sight! Vanquished Creatures A ribbon worm (D:2) 2 bats (D:1) 2 hobgoblins (D:1) A quokka (D:2) 3 ball pythons A goblin (D:2) 2 kobolds (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 241 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 453 | D:2 | Gained mutation: You have sharp fingernails. [potion of | mutation] 453 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 454 | D:2 | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 454 | D:2 | Lost mutation: You have sharp fingernails. [potion of | mutation] 454 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 454 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 454 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 455 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, nrook_mini_backslash, fountainhead, minmay_pentomino_t4 D:2: layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Sandblast || 15 Use: Potion || 2 Armour: Robe || 4 Dodge: Dodged || 4