Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6387581484047620348 (custom seed) 7 vercuchi0 the Digger (level 2, 15/16 HPs) Began as a Gargoyle Earth Elementalist on July 14, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:04 (323 turns). vercuchi0 the Digger (Gargoyle Earth Elementalist) Turns: 323, Time: 00:01:05 Health: 15/16 AC: 4 Str: 9 XL: 2 Next: 4% Magic: 5/5 EV: 11 Int: 15 God: Gold: 32 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . g - +0 dagger rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: clarity @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, clarity, robust 1, weak 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Missiles f - 4 poisoned darts Armour a - a +0 robe (worn) Scrolls e - a scroll of fog {unknown} h - a scroll of vulnerability {unknown} Potions b - 2 potions of magic c - 2 potions of ambrosia {unknown} d - a potion of invisibility {unknown} Skills: - Level 1.5 Dodging + Level 2.5 Stealth + Level 2.1 Spellcasting + Level 1.4 Conjurations + Level 3.8 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 13% N/A 14% 3 Stone Arrow Conj/Erth 18% 3d8 22% 3 Brom's Barrelling Bould Conj/Erth 9% 2d3 58% 4 Petrify Alch/Erth 7% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You possess an exceptional clarity of mind. You are robust. (+10% HP) You are weak. (Str -2) Message History There is a stone staircase leading up here. Magic restored. A goblin comes into view. It is wielding a +0 dagger. You see here a brown potion. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The blast of sand hits the goblin! You kill the goblin! c - 2 brown potions (gained 1) Found 11 gold pieces. Things that are here: a +0 dagger; a goblin corpse g - a +0 dagger g - a +0 dagger (weapon) You now have 21 gold pieces (gained 11). f - 4 poisoned darts (gained 2) You now have 32 gold pieces (gained 11). A quokka comes into view. A quokka is nearby! Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, 100% to hit) The blast of sand hits the quokka! You kill the quokka! You have reached level 2! Found 2 stones. You see here 2 stones. Found a robe. Found 6 stones. h - a scroll labelled POOMUADO XYDE Found a hand axe. You see here a +0 hand axe. i - 2 bubbling orange potions It was a potion of mutation. You feel extremely strange. Your fingernails lengthen. You feel genetically stable. You feel extremely strange. Your fingernails shrink to normal size. You feel genetically unstable. You feel weaker. You feel robust. Your thoughts seem clearer. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############### .......@).....# ......#######.# ##### #.# #####.######## #............. #.###.#######. #.# #.# #.# There were no monsters in sight! Vanquished Creatures A bat (D:1) A hobgoblin (D:1) A quokka (D:2) 2 ball pythons (D:1) A goblin (D:2) 2 kobolds (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 244 | D:2 | Reached XP level 2. HP: 15/15 MP: 3/5 321 | D:2 | Gained mutation: You have sharp fingernails. [potion of | mutation] 321 | D:2 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 322 | D:2 | Lost mutation: You have sharp fingernails. [potion of | mutation] 322 | D:2 | Lost mutation: You are somewhat resistant to further | mutation. [potion of mutation] 322 | D:2 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 322 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 322 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 323 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, nrook_mini_backslash, fountainhead, minmay_pentomino_t4 D:2: layout_loops_ring Action || total ---------------------------++------- Cast: Sandblast || 8 Use: Potion || 2