Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6387581484047620348 (custom seed) 7 vercuchi0 the Digger (level 2, 15/15 HPs) Began as a Gargoyle Earth Elementalist on July 14, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:00:51 (399 turns). vercuchi0 the Digger (Gargoyle Earth Elementalist) Turns: 399, Time: 00:00:51 Health: 15/15 AC: 4 Str: 11 XL: 2 Next: 4% Magic: 5/5 EV: 11 Int: 15 God: Gold: 32 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . g - +0 dagger rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (helmet restricted) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, horns 1, wild magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Missiles f - 4 poisoned darts Armour a - a +0 robe (worn) Scrolls e - a scroll of fog {unknown} h - a scroll of vulnerability {unknown} Potions b - 2 potions of magic c - 2 potions of ambrosia {unknown} d - a potion of invisibility {unknown} Skills: - Level 1.5 Dodging + Level 2.4 Stealth + Level 2.1 Spellcasting + Level 1.4 Conjurations + Level 3.8 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 32% 2d9 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 16% N/A 21% 3 Stone Arrow Conj/Erth 24% 3d8 30% 3 Brom's Barrelling Bould Conj/Erth 12% 2d4 67% 4 Petrify Alch/Erth 9% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You have a pair of small horns on your head. Your spells are a little harder to cast, but a little more powerful. Message History The blast of sand hits the quokka. The quokka is moderately wounded. The quokka bites you. You hit the quokka but do no damage. The quokka is moderately wounded. The quokka bites you. The quokka closely misses you. You closely miss the quokka. The quokka bites you. You hit the quokka but do no damage. The quokka bites you but does no damage. You hit the quokka. The quokka is heavily wounded. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You barely miss the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you but does no damage. You hit the quokka. You kill the quokka! You have reached level 2! HP restored. Found 2 stones. You see here 2 stones. Found a robe. Found 6 stones. h - a scroll labelled POOMUADO XYDE Found a hand axe. You see here a +0 hand axe. i - 2 bubbling orange potions It was a potion of mutation. You feel extremely strange. Your thoughts seem clearer. You feel agile. You feel extremely strange. Your thinking seems confused. You feel clumsy. A pair of horns grows on your head! You feel less in control of your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############### .......@).....# ......#######.# ##### #.# #####.######## #............. #.###.#######. #.# #.# #.# There were no monsters in sight! Vanquished Creatures A bat (D:1) A hobgoblin (D:1) A quokka (D:2) 2 ball pythons (D:1) A goblin (D:2) 2 kobolds (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 286 | D:2 | Reached XP level 2. HP: 2/15 MP: 0/5 397 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 397 | D:2 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 398 | D:2 | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 398 | D:2 | Lost mutation: You are agile. (Dex +4, Str/Int -1) [potion | of mutation] 398 | D:2 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 398 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 399 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, nrook_mini_backslash, fountainhead, minmay_pentomino_t4 D:2: layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 7 Unarmed || 1 Cast: Sandblast || 10 Use: Potion || 2 Armour: Robe || 13 Dodge: Dodged || 3