Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6387581484047620348 (custom seed) 12 vercuchi0 the Digger (level 2, 15/15 HPs) Began as a Gargoyle Earth Elementalist on July 14, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:00:54 (380 turns). vercuchi0 the Digger (Gargoyle Earth Elementalist) Turns: 380, Time: 00:00:54 Health: 15/15 AC: 4 Str: 10 XL: 2 Next: 33% Magic: 2/5 EV: 12 Int: 12 God: Gold: 32 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . g - +0 dagger rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, agile 1, dopey 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Missiles f - 4 poisoned darts Armour a - a +0 robe (worn) Scrolls e - a scroll of fog {unknown} h - a scroll of vulnerability {unknown} Potions b - 2 potions of magic c - 2 potions of ambrosia {unknown} d - a potion of invisibility {unknown} Skills: - Level 1.5 Dodging + Level 2.5 Stealth + Level 2.2 Spellcasting + Level 1.5 Conjurations + Level 3.8 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 20% 2d7 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 10% N/A 16% 3 Stone Arrow Conj/Erth 14% 3d7 26% 3 Brom's Barrelling Bould Conj/Erth 7% 2d3 65% 4 Petrify Alch/Erth 5% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You are agile. (Dex +4, Str/Int -1) You are dopey. (Int -2) Message History You see here a +0 hand axe. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (wandering, hasn't noticed you, 94% to hit) The blast of sand hits the ribbon worm! The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Unknown command. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded, catching its breath, 94% to hit) The blast of sand hits the ribbon worm. The ribbon worm is severely wounded. Unknown command. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, catching its breath, 94% to hit) The blast of sand hits the ribbon worm! The ribbon worm is almost dead. Unknown command. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (almost dead, catching its breath, 94% to hit) The blast of sand hits the ribbon worm! You kill the ribbon worm! Unknown command. The web tears apart. i - 2 bubbling orange potions It was a potion of mutation. You feel extremely strange. You feel yourself wasting away. You feel weaker. Your toenails lengthen and sharpen. You feel your magical essence link to the dungeon's wands. You feel extremely strange. You feel healthier. Your magical essence no longer links to wands of the dungeon. Your talons dull and shrink into feet. You feel stupid. You feel agile. You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############### .......@).....# ......#######.# ##### #.# #####.######## #............. #.###.#######. #.# #.# #.# There were no monsters in sight! Vanquished Creatures A ribbon worm (D:2) A bat (D:1) 2 hobgoblins A quokka (D:2) 2 ball pythons (D:1) A goblin (D:2) 2 kobolds (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 217 | D:2 | Reached XP level 2. HP: 11/15 MP: 1/5 378 | D:2 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 378 | D:2 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 378 | D:2 | Gained mutation: You have sharp toenails. [potion of | mutation] 378 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 379 | D:2 | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 379 | D:2 | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 379 | D:2 | Lost mutation: You have sharp toenails. [potion of | mutation] 379 | D:2 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 379 | D:2 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 379 | D:2 | Lost mutation: You are weak. (Str -2) [potion of mutation] 380 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, nrook_mini_backslash, fountainhead, minmay_pentomino_t4 D:2: layout_loops_ring Action || total ---------------------------++------- Cast: Sandblast || 15 Use: Potion || 2 Armour: Robe || 2 Dodge: Dodged || 4