Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6387581484047620348 (custom seed) 12 vercuchi0 the Digger (level 2, 15/15 HPs) Began as a Gargoyle Earth Elementalist on July 14, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:00:50 (396 turns). vercuchi0 the Digger (Gargoyle Earth Elementalist) Turns: 396, Time: 00:00:51 Health: 15/15 AC: 4 Str: 11 XL: 2 Next: 33% Magic: 2/5 EV: 11 Int: 13 God: Gold: 32 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . g - +0 dagger rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (helmet restricted) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: clarity @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, antennae 1, clarity, dopey 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Missiles f - 4 poisoned darts Armour a - a +0 robe (worn) Scrolls e - a scroll of fog {unknown} h - a scroll of vulnerability {unknown} Potions b - 2 potions of magic c - 2 potions of ambrosia {unknown} d - a potion of invisibility {unknown} Skills: - Level 1.5 Dodging + Level 2.5 Stealth + Level 2.2 Spellcasting + Level 1.5 Conjurations + Level 3.8 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 22% 2d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 11% N/A 16% 3 Stone Arrow Conj/Erth 16% 3d8 24% 3 Brom's Barrelling Bould Conj/Erth 8% 2d3 63% 4 Petrify Alch/Erth 6% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You have a pair of small antennae on your head. You possess an exceptional clarity of mind. You are dopey. (Int -2) Message History Aim: a quokka (moderately wounded, 75% to hit) The blast of sand hits the quokka. You kill the quokka! Unknown command. Found 2 stones. You see here 2 stones. Found a robe. Found 6 stones. h - a scroll labelled POOMUADO XYDE You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a hand axe. A ribbon worm comes into view. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (94% to hit) The blast of sand hits the ribbon worm! The ribbon worm is heavily wounded. Unknown command. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, 94% to hit) The blast of sand hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm barely misses you. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, 94% to hit) The blast of sand hits the ribbon worm! You kill the ribbon worm! Unknown command. You see here a +0 hand axe. i - 2 bubbling orange potions It was a potion of mutation. You feel extremely strange. You feel the urge to shout. You feel your surroundings grow quieter. You feel extremely strange. You feel your surroundings grow louder. Your urge to shout disappears. You feel stupid. Your thoughts seem clearer. A pair of antennae grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############### .......@).....# ......#######.# ##### #.# #####.######## #............. #.###.#######. #.# #.# #.# There were no monsters in sight! Vanquished Creatures A ribbon worm (D:2) 2 bats (D:1) A hobgoblin (D:1) A quokka (D:2) 2 ball pythons (D:1) A goblin (D:2) 2 kobolds (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 244 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 394 | D:2 | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 394 | D:2 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 395 | D:2 | Lost mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 395 | D:2 | Lost mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 395 | D:2 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 395 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 395 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 396 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, nrook_mini_backslash, fountainhead, minmay_pentomino_t4 D:2: layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Sandblast || 14 Use: Potion || 2 Dodge: Dodged || 2