Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6387581484047620348 (custom seed) 21 vercuchi0 the Digger (level 2, 15/16 HPs) Began as a Gargoyle Earth Elementalist on July 14, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:03 (488 turns). vercuchi0 the Digger (Gargoyle Earth Elementalist) Turns: 488, Time: 00:01:03 Health: 15/16 AC: 4 Str: 11 XL: 2 Next: 87% Magic: 5/5 EV: 11 Int: 15 God: Gold: 32 SH: 4 Dex: 10 Spells: 4/5 levels left rFire . . . g - +0 dagger rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, large bone plates 1, robust 1, persistent drain a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Missiles f - 4 poisoned darts Armour a - a +0 robe (worn) Scrolls e - a scroll of fog {unknown} h - a scroll of vulnerability {unknown} Potions b - 2 potions of magic c - 2 potions of ambrosia {unknown} d - a potion of invisibility {unknown} Skills: - Level 1.5 Dodging + Level 2.7 Stealth + Level 2.2 Spellcasting + Level 1.7 Conjurations + Level 4.0 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 13% N/A 13% 3 Stone Arrow Conj/Erth 20% 3d8 21% 3 Brom's Barrelling Bould Conj/Erth 10% 2d3 54% 4 Petrify Alch/Erth 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You are partially covered in large bone plates. (SH +4) You are robust. (+10% HP) Your health recovers twice as slowly from being drained. Message History The ribbon worm is heavily wounded. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, 94% to hit) The blast of sand hits the ribbon worm. The ribbon worm is severely wounded. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, 94% to hit) The blast of sand hits the ribbon worm. The ribbon worm is almost dead. Unknown command. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (almost dead, 94% to hit) You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. The ribbon worm bites you. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, 94% to hit) The blast of sand hits the ribbon worm! You kill the ribbon worm! Your Earth Magic skill increases to level 4! Unknown command. Unknown command. Your magical contamination has completely faded away. HP restored. Found a hand axe. You see here a +0 hand axe. i - 2 bubbling orange potions It was a potion of mutation. You feel extremely strange. Your body twists and deforms. Your thoughts seem clearer. You feel extremely strange. Your thinking seems confused. Your body's shape seems more normal. You feel robust. Large bone plates grow over parts of your arms. You begin to recover more slowly from draining effects. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############### .......@).....# ......#######.# ##### #.# #####.######## #............. #.###.#######. #.# #.# #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 bats (D:1) A hobgoblin (D:1) A quokka (D:2) 2 ball pythons (D:1) A goblin (D:2) 2 kobolds (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 255 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 424 | D:2 | Reached skill level 4 in Earth Magic 486 | D:2 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 486 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 487 | D:2 | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 487 | D:2 | Lost mutation: Armour fits poorly on your strangely shaped | body. [potion of mutation] 487 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 487 | D:2 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 487 | D:2 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 488 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, nrook_mini_backslash, fountainhead, minmay_pentomino_t4 D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Earth Magic | 4 | 4.0 Dodging | | 1.5 Stealth | | 2.7 Spellcasting | | 2.2 Conjurations | | 1.7 Action || total ---------------------------++------- Cast: Sandblast || 19 Use: Potion || 2 Armour: Robe || 2 Dodge: Dodged || 2