Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6387581484047620348 (custom seed) 20 vercuchi0 the Digger (level 2, 15/15 HPs) Began as a Gargoyle Earth Elementalist on July 14, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:00:54 (433 turns). vercuchi0 the Digger (Gargoyle Earth Elementalist) Turns: 433, Time: 00:00:54 Health: 15/15 AC: 4 Str: 15 XL: 2 Next: 79% Magic: 5/5 EV: 11 Int: 14 God: Gold: 32 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . g - +0 dagger rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, hooves 1, strong 1, wild magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Missiles f - 4 poisoned darts Armour a - a +0 robe (worn) Scrolls e - a scroll of fog {unknown} h - a scroll of vulnerability {unknown} Potions b - 2 potions of magic c - 2 potions of ambrosia {unknown} d - a potion of invisibility {unknown} Skills: - Level 1.5 Dodging + Level 2.6 Stealth + Level 2.2 Spellcasting + Level 1.7 Conjurations + Level 3.9 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 32% 2d9 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 16% N/A 21% 3 Stone Arrow Conj/Erth 24% 3d8 30% 3 Brom's Barrelling Bould Conj/Erth 12% 2d4 67% 4 Petrify Alch/Erth 9% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You have large cloven feet. Your muscles are strong. (Str +4, Int/Dex -1) Your spells are a little harder to cast, but a little more powerful. Message History You kill the adder! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The web tears apart. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (94% to hit) The blast of sand hits the ribbon worm! The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - ribbon worm The blast of sand hits the ribbon worm! The ribbon worm is almost dead. The ribbon worm bites you. Unknown command. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The blast of sand hits the ribbon worm. You kill the ribbon worm! Unknown command. Unknown command. HP restored. You struggle to detach yourself from the web. The web tears apart. Things that are here: a ribbon worm corpse; an adder corpse You see here a +0 hand axe. i - 2 bubbling orange potions It was a potion of mutation. You feel extremely strange. You feel strong-willed. You feel robust. You feel extremely strange. You no longer feel strong-willed. You feel frail. You feel less in control of your magic. You feel stronger. Your feet thicken and deform. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############### .......@)...†.# ......#######.# ##### #.# #####.######## #............. #.###.#######. #.# #.# #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A ribbon worm (D:2) A bat (D:1) A hobgoblin (D:1) A quokka (D:2) 2 ball pythons (D:1) A goblin (D:2) 2 kobolds (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 288 | D:2 | Reached XP level 2. HP: 15/15 MP: 3/5 431 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 431 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 432 | D:2 | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 432 | D:2 | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 432 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 432 | D:2 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 432 | D:2 | Gained mutation: You have large cloven feet. [potion of | mutation] 433 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, nrook_mini_backslash, fountainhead, minmay_pentomino_t4 D:2: layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 1 Dagger || 2 Cast: Sandblast || 15 Use: Potion || 2 Armour: Robe || 7 Dodge: Dodged || 2