Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6387581484047620348 (custom seed) 15 vercuchi0 the Digger (level 2, 15/15 HPs) Began as a Gargoyle Earth Elementalist on July 14, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:10 (453 turns). vercuchi0 the Digger (Gargoyle Earth Elementalist) Turns: 453, Time: 00:01:11 Health: 15/15 AC: 4 Str: 11 XL: 2 Next: 50% Magic: 2/5 EV: 11 Int: 15 God: Gold: 39 SH: 0 Dex: 8 Spells: 4/5 levels left rFire . . . h - +0 dagger rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, clumsy 1, mutation resistance 1, inability to drink after injury 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) Missiles f - 4 poisoned darts Armour a - a +0 robe (worn) Scrolls e - a scroll of fog {unknown} g - a scroll of teleportation {unknown} i - a scroll of vulnerability {unknown} Potions b - 2 potions of magic c - 2 potions of ambrosia {unknown} d - a potion of invisibility {unknown} Skills: - Level 1.5 Dodging + Level 2.5 Stealth + Level 2.2 Spellcasting + Level 1.6 Conjurations + Level 3.9 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 13% N/A 13% 3 Stone Arrow Conj/Erth 18% 3d8 22% 3 Brom's Barrelling Bould Conj/Erth 9% 2d3 56% 4 Petrify Alch/Erth 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You are clumsy. (Dex -2) You are somewhat resistant to further mutation. You occasionally lose the ability to drink potions when taking damage. Message History j - 2 bubbling orange potions Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (94% to hit) The blast of sand hits the ribbon worm! The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded, 94% to hit) The blast of sand hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, 94% to hit) The blast of sand hits the ribbon worm. The ribbon worm is severely wounded. Unknown command. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, 94% to hit) The blast of sand hits the ribbon worm! You kill the ribbon worm! Unknown command. Unknown command. The web tears apart. You see here a +0 hand axe. It was a potion of mutation. You feel extremely strange. You feel less energetic. You occasionally lose the ability to drink potions when taking damage. You feel stupid. You feel extremely strange. You feel more energetic. You feel clever. You feel clumsy. You feel genetically stable. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############### ......†.)@....# ......#######.# ##### #.# #####.######## #............. #.###.#######. #.# #.# #.# There were no monsters in sight! Vanquished Creatures A ribbon worm (D:2) A bat (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 quokkas A ball python (D:1) A goblin (D:2) 3 kobolds (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 199 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 451 | D:2 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 451 | D:2 | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 451 | D:2 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 452 | D:2 | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 452 | D:2 | Lost mutation: You are dopey. (Int -2) [potion of mutation] 452 | D:2 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 452 | D:2 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 453 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, nrook_mini_backslash, fountainhead, minmay_pentomino_t4 D:2: layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Sandblast || 20 Use: Potion || 2 Armour: Robe || 3 Dodge: Dodged || 5