Seeded DCSS version 0.32-a0-1736-g30ed0ade3c (webtiles) character file. Game seed: 12548576366682733095 (custom seed) 9 vercuchi0 the Sneak (level 2, 19/22 HPs) Began as a Demonspawn Brigand on July 16, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:29 (95 turns). vercuchi0 the Sneak(Demonspawn Brigand) Turns: 95, Time: 00:00:30 Health: 19/22 AC: 3 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 11 Int: 11 God: Gold: 16 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . a - +2 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles d - 9 poisoned darts (quivered) e - 3 curare-tipped darts Armour b - a +0 robe (worn) c - a +0 cloak (worn) Scrolls g - a scroll of teleportation {unknown} Potions f - a potion of resistance {unknown} Skills: + Level 2.2 Fighting + Level 2.0 Short Blades - Level 1.7 Throwing + Level 0.5 Armour + Level 1.1 Dodging - Level 3.6 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +0) Message History An endoplasm comes into view. The endoplasm quivers. You hit the bat. The bat is heavily wounded. The bat hits you. The bat completely misses you. You see here a ball python corpse. You miss the bat. The bat is moderately wounded. The bat hits you. You hit the bat. You kill the bat! The endoplasm closely misses you. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! Your Short Blades skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Unknown command. There is an open door here. A rat comes into view. The helpless rat fails to defend itself. You impale the rat!! You kill the rat! You see here a rat corpse. There is a faded altar of an unknown god here. This altar belongs to (a) Lugonu, (b) Makhleb or (c) Kikubaaqudgha, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Unknown command. Press < or > to pray at altars. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# #..†......# .# #...P.P...# .# #.###'###.# .# ...#ß...ß# # .# .....#.###.# .# ......#.#2#.# ## .... #†###.# .... #ß...ß# ###@### ### You could see a reaper (petrified). Vanquished Creatures A ball python (D:1) A bat (D:1) 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Demonspawn Brigand began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 41 | D:1 | Reached skill level 1 in Dodging 66 | D:1 | Found a faded altar of an unknown god. 66 | D:1 | Noticed a reaper 84 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 84 | D:1 | Reached XP level 2. HP: 16/22 MP: 2/2 95 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_basic, dreamdust_ecumenical_altar_sealed_demon Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.1 Short Blades | 2 | 2.0 Fighting | | 2.2 Throwing | | 1.7 Armour | | 0.5 Stealth | | 3.6 Action || total ---------------------------++------- Melee: Dagger || 21 Stab: Sleeping || 1 Armour: Robe || 4 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 92 | 92 | 0 | 0 | 0 | 1 | 92.0 | Dungeon | 92 | 92 | 0 | 0 | 0 | 1 | 92.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 92 daAuts