Seeded DCSS version 0.32-a0-1740-gad30c92003 (webtiles) character file. Game seed: 20240737 (custom seed) 8 vercuchi0 the Apothecary (level 2, -2/19 HPs) Began as a Demonspawn Alchemist on July 17, 2024. Slain by a goblin ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:00 (396 turns). vercuchi0 the Apothecary(Demonspawn Alchemist) Turns: 396, Time: 00:01:01 Health: -2/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 2/5 EV: 11 Int: 15 God: Gold: 33 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . f - +0 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by death 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons f - a +0 club (weapon) Armour a - a +0 robe (worn) Talismans d - a beast talisman Potions b - a potion of magic c - a potion of haste {unknown} e - a potion of cancellation {unknown} Skills: - Level 1.7 Dodging + Level 2.1 Stealth + Level 2.2 Spellcasting - Level 1.0 Conjurations + Level 3.2 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 17% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 11% N/A 50% 4 Sticky Flame Fire/Alch 6% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! x3 A gnoll comes into view. It is wielding a +0 club. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - you Okay, then. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (72% to hit) The sting misses the gnoll. A goblin comes into view. It is wielding a +0 dagger. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (72% to hit) The sting hits the gnoll. The gnoll is poisoned. The gnoll is moderately wounded. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, poisoned, 72% to hit) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is heavily wounded. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll misses you. The gnoll hits you with a +0 club! You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. An endoplasm comes into view. The goblin hits you with a +0 dagger. The endoplasm quivers. You hit the goblin. The goblin is heavily wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. You die... ##..## ##.......##..#...#. .....## ##.........#..##.... ......## #.............##..#. .###...#######................... ## ##..#....#.......(......####.. ## ##....##................# #>. .###...######..............# ##. ......## ##.............# #. .....## #.g@..........# #. #..#### #J'#g........#..# #. #...#.# #.####........#..# #. .##...# .. ###......#..# ## ..#..###.# ####...#..# ##..## # ###....# #..# #....# #### #...## #### #.#.# #.## You could see a gnoll (very poisoned), an endoplasm and a goblin. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 367 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 367 | D:1 | Reached XP level 2. HP: 18/19 MP: 3/5 396 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_loops_ring, ebering_ecumenical_altar_ruins, serial_shops, nicolae_square_shop, kennysheep_flooded_box, grunt_decor_arrowhead Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Dodging | | 1.7 Spellcasting | | 2.2 Conjurations | | 1.0 Alchemy | | 3.2 Action || total ---------------------------++------- Melee: Club || 17 Cast: Sting || 14 Armour: Robe || 16 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 400 | 381 | 19 | 0 | 306 | 1 | 400.0 | Dungeon | 400 | 381 | 19 | 0 | 306 | 1 | 400.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 400 daAuts