Dungeon Crawl Stone Soup version 0.32-a0-1759-gbf73d41ef1 (webtiles) character file. Game seed: 12282297863568346085 60 vercuchi0 the Digger (level 4, -9/36 HPs) Began as a Gargoyle Earth Elementalist on July 21, 2024. Mangled by Terence ... wielding a +2 heavy mace (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:18 (1151 turns). vercuchi0 the Digger(Gargoyle Earth Elementalist) Turns: 1151, Time: 00:03:19 Health: -9/36 AC: 22 Str: 11 XL: 4 Next: 4% Magic: 0/7 EV: 2 Int: 18 God: Gold: 45 SH: 0 Dex: 10 Spells: 7/8 levels left rFire . . . f - +0 dagger rCold . . . (no shield) rNeg + . . a - melded +0 robe rPois ∞ (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: tree-form (expiring) A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, sickness immunity, AC +3, negative energy resistance 1, (electricity resistance), torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (melded) Scrolls c - a scroll of brand weapon {unknown} d - 2 scrolls of identify {unknown} h - a scroll of teleportation {unknown} Potions b - a potion of magic e - a potion of enlightenment {unknown} Skills: - Level 1.5 Dodging + Level 3.1 Stealth + Level 2.5 Spellcasting + Level 2.1 Conjurations + Level 4.2 Earth Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 34% 2d9 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 17% N/A 9% 3 Stone Arrow Conj/Erth 26% 3d8 14% 3 Brom's Barrelling Bould Conj/Erth 13% 2d4 41% 4 Petrify Alch/Erth 10% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 exclusion: downstairs D:2 Terence Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You are immune to sickness and miasma. ((Your stone body is resilient. (AC +3))) You are immune to poison. You resist negative energy. (rN+) ((You are resistant to electric shocks. (rElec))) You are resistant to unholy torment. You are immune to petrification. Message History Terence hits you with a +2 heavy mace. You barely miss Terence. Terence is severely wounded. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You hit Terence. Terence is severely wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is severely wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is severely wounded. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +2 heavy mace. You barely miss Terence. Terence is severely wounded. Terence hits you with a +2 heavy mace. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is severely wounded. You barely miss Terence. Terence is severely wounded. Your transformation is almost over. Terence hits you with a +2 heavy mace. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +2 heavy mace. * * * LOW HITPOINT WARNING * * * Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 heavy mace and wearing a +0 chain mail (severely wounded, 87% to hit) The blast of sand hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +2 heavy mace! You die... Terence says, "Win and live. Lose and die. It's the rule of life." .........#.# .........#.### #........ .............. #........ ...............#..?..... ...............#........ .............>.#.......! .....<.................. .†.............@........ ####........##.#♣....... # ##...####............. #...## ####.......... #.#.# #.#........ ##.#.# #.##....... ##..#.### ####.###.....# ........###........##### ...........†.).....# ..........#........# You could see Terence. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 2 dart slugs (D:1) An endoplasm (D:2) A giant cockroach (D:1) 5 hobgoblins 4 ball pythons 3 bats 4 frilled lizards (D:1) 6 goblins 3 kobolds (D:1) 4 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 125 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 460 | D:1 | Reached skill level 4 in Earth Magic 475 | D:1 | Reached XP level 3. HP: 5/19 MP: 0/6 801 | D:2 | Noticed Terence 1039 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/7 1150 | D:2 | HP: 1/36 [Terence/+2 heavy mace (4)] 1151 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_rooms D:2: layout_rooms, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Earth Magic | 4 | 4.2 Conjurations | 2 | 2.1 Stealth | 3 | 3.1 Dodging | | 1.5 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Club | 13 | || 13 Dagger | 24 | 18 || 42 Cast: Sandblast | 38 | 15 || 53 Use: Potion | | 1 || 1 Stab: Sleeping | 2 | || 2 Armour: Robe | 34 | 2 || 36 Skin | | 14 || 14 Dodge: Dodged | 33 | 7 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1179 | 1146 | 33 | 11 | 846 | 2 | 589.5 | Dungeon | 1179 | 1146 | 33 | 11 | 846 | 2 | 589.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 806 daAuts D:2: 373 daAuts