Dungeon Crawl Stone Soup version 0.32-a0-1759-gbf73d41ef1 (webtiles) character file. Game seed: 9995320111855021702 65 vercuchi0 the Digger (level 4, -6/24 HPs) Began as a Gargoyle Earth Elementalist on July 21, 2024. Mangled by Terence ... wielding a +5 mace of protection (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:41 (1601 turns). vercuchi0 the Digger(Gargoyle Earth Elementalist) Turns: 1601, Time: 00:03:41 Health: -6/24 AC: 5 Str: 14 XL: 4 Next: 14% Magic: 7/7 EV: 11 Int: 18 God: Gold: 78 SH: 0 Dex: 12 Spells: 7/8 levels left rFire + . . j - +8 dagger of Inflation {flame, rF+ Str+3 Dex+2 SInv} rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth ++ e - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons j - the +8 dagger of Inflation (weapon) {flame, rF+ Str+3 Dex+2 SInv} (You found it on level 2 of the Dungeon) Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. SInv: It lets you see invisible. Armour a - a +0 robe (worn) Jewellery e - a ring of willpower (left hand) Scrolls f - a scroll of noise {unknown} g - 2 scrolls of butterflies {unknown} i - a scroll of enchant armour {unknown} k - a scroll of teleportation {unknown} Potions b - a potion of magic c - 2 potions of mutation {unknown} d - 2 potions of curing {unknown} h - a potion of berserk rage {unknown} Skills: - Level 1.5 Dodging + Level 3.1 Stealth + Level 2.6 Spellcasting + Level 2.2 Conjurations + Level 4.2 Earth Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 34% 2d9 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 17% N/A 9% 3 Stone Arrow Conj/Erth 28% 3d8 13% 3 Brom's Barrelling Bould Conj/Erth 14% 2d4 41% 4 Petrify Alch/Erth 10% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Dithmenos Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Press: ? - help, Q - select action Shift-Dir - straight line, f - ball python Aim: a ball python (80% to hit) The blast of sand hits the ball python. You kill the ball python! Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - ball python Aim: a ball python (80% to hit) The blast of sand hits the ball python! You kill the ball python! Unknown command. c - 2 fizzy white potions (gained 1) You open the door. Terence the Veteran comes into view. He is wielding a +5 mace of protection. Terence shouts! A goblin comes into view. It is wielding a +0 club. You hit Terence but do no damage. Terence hits you with a +5 mace of protection. An adder comes into view. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +5 mace of protection and wearing a +0 scale mail (84% to hit) Okay, then. The adder hisses angrily. You hit Terence. You burn Terence. Terence is lightly wounded. Terence hits you with a +5 mace of protection! You barely miss Terence. Terence is lightly wounded. Terence hits you with a +5 mace of protection. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +5 mace of protection. * * * LOW HITPOINT WARNING * * * Unknown command. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +5 mace of protection! You die... Terence says, "Finally, peace and quiet." .####......# #...#### .## #.÷....# ###.# ..###......# #######.# ...##......# ######.......# .#).##†##### #...###.###### .##.##)# #...# #.#### .##..†.# .gS #....######## .##..### #@# ####.##...... ####..#### #@# .## #.##.##... # #.....# #.# ..# #.##.##.#. # #.###.##### #.###.# #....##.#. # #.###.....###...#.# #######.#. #...............#.# #... ##########.#......## ####. #.#.###...# #.... #...#.....# #.### ########......##.#######.### You could see Terence, an adder and a goblin. Vanquished Creatures 3 adders (D:2) 3 ball pythons 3 endoplasms A giant cockroach (D:1) 4 goblins 3 hobgoblins 4 jackals (D:2) 2 quokkas 6 bats 2 frilled lizards 2 kobolds 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 341 | D:1 | Found a faded altar of an unknown god. 357 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 1078 | D:2 | Found a shadowy altar of Dithmenos. 1158 | D:2 | Reached skill level 4 in Earth Magic 1174 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/6 1199 | D:2 | Identified the +8 dagger of Inflation {flame, rF+ Str+3 | Dex+2 SInv} 1383 | D:2 | Reached XP level 4. HP: 17/24 MP: 4/7 1596 | D:2 | Noticed Terence 1601 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic, nicolae_ecumenical_lake_church, minmay_pentomino_z2 D:2: layout_basic, basic_altar, hangedman_decor_points, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Earth Magic | 4 | 4.2 Conjurations | 2 | 2.2 Stealth | 3 | 3.1 Dodging | | 1.5 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Dagger | 17 | 7 || 24 Cast: Sandblast | 38 | 2 || 40 Stab: Sleeping | | 1 || 1 Armour: Robe | 16 | 6 || 22 Dodge: Dodged | 16 | || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1619 | 1587 | 32 | 0 | 1341 | 2 | 809.5 | Dungeon | 1619 | 1587 | 32 | 0 | 1341 | 2 | 809.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1033 daAuts D:2: 586 daAuts