Dungeon Crawl Stone Soup version 0.32-a0-1770-gd1fa21d13b (webtiles) character file. Game seed: 12358907100172555135 8 vercuchi0 the Apothecary (level 2, 0/17 HPs) Began as an Octopode Alchemist on July 23, 2024. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (32 turns). vercuchi0 the Apothecary(Octopode Alchemist) Turns: 32, Time: 00:00:22 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 8% Magic: 1/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 3.0 Stealth + Level 2.2 Spellcasting - Level 1.0 Conjurations + Level 3.5 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Olgreb's Toxic Radiance Alch 14% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your grab misses the goblin. You squeeze the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. You completely miss the goblin. You grab the goblin. You squeeze the goblin. You kill the goblin! The jackal barely misses you. You have reached level 2! You closely miss the jackal. You grab the jackal. You constrict the jackal. The jackal bites you. You tentacle-slap the jackal but do no damage. The jackal is severely wounded. You constrict the jackal. You kill the jackal! Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (97% to hit) The sting hits the endoplasm. The endoplasm is poisoned. The endoplasm is lightly wounded. The endoplasm hits you. An endoplasm comes into view. You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. The jackal barks! The endoplasm quivers. You tentacle-slap the endoplasm but do no damage. The endoplasm is lightly wounded. You hear a shout! You hear a bark! The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You die... #### .###. #).## ....[ #...###..... ##....#...... ###..J......... #.JJh.......... # #@#...%.)...... ##...#####.#...... ......# ##.g...... #......## ##..#...... #.....#.###.#...g.... #....# #.#.###....... #...# ##.## #...... #..# ##.#.## #....J #.#.#.# ##.## You could see 3 endoplasms and a jackal. Vanquished Creatures 2 goblins (D:1) 3 jackals (D:1) A quokka (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 26 | D:1 | Reached XP level 2. HP: 11/17 MP: 1/5 32 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_rooms Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Dodging | | 2.0 Spellcasting | | 2.2 Conjurations | | 1.0 Alchemy | | 3.5 Action || total ---------------------------++------- Melee: Unarmed || 13 Tentacles || 4 Constrict || 4 Cast: Sting || 4 Armour: Skin || 4 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 32 | 32 | 0 | 0 | 3 | 1 | 32.0 | Dungeon | 32 | 32 | 0 | 0 | 3 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 32 daAuts