Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6387581484047620348 (custom seed) 21 vercuchi0 the Digger (level 2, 15/15 HPs) Began as a Gargoyle Earth Elementalist on July 25, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:03 (437 turns). vercuchi0 the Digger (Gargoyle Earth Elementalist) Turns: 437, Time: 00:01:03 Health: 15/15 AC: 4 Str: 11 XL: 2 Next: 83% Magic: 5/5 EV: 11 Int: 15 God: Gold: 32 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . g - +0 dagger rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, MP-powered wands, noise suppression a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Missiles f - 4 poisoned darts Armour a - a +0 robe (worn) Scrolls e - a scroll of fog {unknown} h - a scroll of vulnerability {unknown} Potions b - 2 potions of magic c - 2 potions of ambrosia {unknown} d - a potion of invisibility {unknown} Skills: - Level 1.5 Dodging + Level 2.6 Stealth + Level 2.3 Spellcasting + Level 1.7 Conjurations + Level 3.9 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 13% N/A 13% 3 Stone Arrow Conj/Erth 20% 3d8 21% 3 Brom's Barrelling Bould Conj/Erth 10% 2d3 54% 4 Petrify Alch/Erth 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You expend magic power (3 MP) to strengthen your wands. You passively dampen the noise of your surroundings. Message History The adder is heavily wounded. Unknown command. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 70% to hit) The blast of sand hits the adder! You kill the adder! Unknown command. A ball python comes into view. You closely miss the ball python. The ball python hisses angrily. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You closely miss the ball python. The ball python barely misses you. The ball python constricts you. You closely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. The ball python is severely wounded. The ball python bites you. The ball python constricts you. You hit the ball python. You kill the ball python! Things that are here: a ball python corpse; an adder corpse; a ribbon worm corpse HP restored. h - a scroll labelled POOMUADO XYDE Found a hand axe. You see here a +0 hand axe. i - 2 bubbling orange potions It was a potion of mutation. You feel extremely strange. You feel strong-willed. You feel a hidden potential growing inside you. You feel extremely strange. You no longer feel strong-willed. You no longer feel a hidden potential within. You feel your magical essence link to the dungeon's wands. Fur sprouts all over your body. You shed all your fur. You feel your surroundings grow quieter. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############### .......@).....# ......#######.# ##### #.# #####.######## #............. #.###.#######. #.# #.# #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A ribbon worm (D:2) A bat (D:1) A hobgoblin (D:1) A quokka (D:2) 3 ball pythons A goblin (D:2) 2 kobolds (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 282 | D:2 | Reached XP level 2. HP: 15/15 MP: 1/5 435 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 435 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 436 | D:2 | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 436 | D:2 | Lost mutation: You have hidden genetic potential. [potion | of mutation] 436 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 436 | D:2 | Gained mutation: You are covered in fur. (AC +1) [potion of | mutation] 436 | D:2 | Lost mutation: You are covered in fur. (AC +1) [potion of | mutation] 436 | D:2 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 437 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, nrook_mini_backslash, fountainhead, minmay_pentomino_t4 D:2: layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 5 Cast: Sandblast || 14 Use: Potion || 2 Armour: Robe || 2 Dodge: Dodged || 2