Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6387581484047620348 (custom seed) 7 vercuchi0 the Digger (level 2, 15/15 HPs) Began as a Gargoyle Earth Elementalist on July 25, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:00:59 (368 turns). vercuchi0 the Digger (Gargoyle Earth Elementalist) Turns: 368, Time: 00:01:00 Health: 15/15 AC: 8 Str: 11 XL: 2 Next: 4% Magic: 4/4 EV: 11 Int: 15 God: Gold: 32 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . g - +0 dagger rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, iridescent scales 2, low MP 1, teleportitis 1, wild magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Missiles f - 4 poisoned darts Armour a - a +0 robe (worn) Scrolls e - a scroll of fog {unknown} h - a scroll of vulnerability {unknown} Potions b - 2 potions of magic c - 2 potions of ambrosia {unknown} d - a potion of invisibility {unknown} Skills: - Level 1.5 Dodging + Level 2.4 Stealth + Level 2.1 Spellcasting + Level 1.4 Conjurations + Level 3.8 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 32% 2d9 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 16% N/A 21% 3 Stone Arrow Conj/Erth 24% 3d8 30% 3 Brom's Barrelling Bould Conj/Erth 12% 2d4 67% 4 Petrify Alch/Erth 9% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You are mostly covered in iridescent scales. (AC +4) Your magical capacity is low. (-10% MP) You are occasionally teleported next to monsters. Your spells are a little harder to cast, but a little more powerful. Message History Found 11 gold pieces. Things that are here: a +0 dagger; a goblin corpse g - a +0 dagger g - a +0 dagger (weapon) You now have 21 gold pieces (gained 11). f - 4 poisoned darts (gained 2) You now have 32 gold pieces (gained 11). A quokka comes into view. A quokka is nearby! Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, 100% to hit) The blast of sand hits the quokka. The quokka is severely wounded. Unknown command. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded, 75% to hit) The blast of sand hits the quokka! You kill the quokka! You have reached level 2! You see here a quokka corpse. Found 2 stones. You see here 2 stones. Found a robe. Found 6 stones. h - a scroll labelled POOMUADO XYDE Found a hand axe. You see here a +0 hand axe. i - 2 bubbling orange potions It was a potion of mutation. You feel extremely strange. You feel less energetic. You feel stupid. Iridescent scales grow over part of your body. A pair of horns grows on your head! You feel extremely strange. The horns on your head shrink away. You feel clever. You feel less in control of your magic. You feel weirdly uncertain. Iridescent scales spread over more of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############### .......@).....# ......#######.# ##### #.# #####.######## #............. #.###.#######. #.# #.# #.# There were no monsters in sight! Vanquished Creatures A bat (D:1) A hobgoblin (D:1) A quokka (D:2) 2 ball pythons (D:1) A goblin (D:2) 2 kobolds (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 268 | D:2 | Reached XP level 2. HP: 15/15 MP: 1/5 366 | D:2 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 366 | D:2 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 366 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 366 | D:2 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 367 | D:2 | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 367 | D:2 | Lost mutation: You are dopey. (Int -2) [potion of mutation] 367 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 367 | D:2 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 367 | D:2 | Gained mutation: You are mostly covered in iridescent | scales. (AC +4) [potion of mutation] 368 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, nrook_mini_backslash, fountainhead, minmay_pentomino_t4 D:2: layout_loops_ring Action || total ---------------------------++------- Cast: Sandblast || 11 Use: Potion || 2