Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6387581484047620348 (custom seed) 17 vercuchi0 the Digger (level 2, 15/15 HPs) Began as a Gargoyle Earth Elementalist on July 25, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:12 (410 turns). vercuchi0 the Digger (Gargoyle Earth Elementalist) Turns: 410, Time: 00:01:13 Health: 15/15 AC: 4 Str: 10 XL: 2 Next: 62% Magic: 5/5 EV: 11 Int: 19 God: Gold: 32 SH: 0 Dex: 7 Spells: 4/5 levels left rFire . . . g - +0 dagger rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, see invisible, clever 1, clumsy 1, screaming 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Missiles f - 4 poisoned darts Armour a - a +0 robe (worn) Scrolls e - a scroll of fog {unknown} h - a scroll of vulnerability {unknown} Potions b - 2 potions of magic c - 2 potions of ambrosia {unknown} d - a potion of invisibility {unknown} Skills: - Level 1.5 Dodging + Level 2.5 Stealth + Level 2.2 Spellcasting + Level 1.6 Conjurations + Level 3.9 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 34% 2d9 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 17% N/A 10% 3 Stone Arrow Conj/Erth 24% 3d8 16% 3 Brom's Barrelling Bould Conj/Erth 12% 2d4 45% 4 Petrify Alch/Erth 9% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You have supernaturally acute eyesight. (SInv) Your mind is acute. (Int +4, Str/Dex -1) You are clumsy. (Dex -2) You occasionally shout uncontrollably at your foes. Message History Aim: a ball python (80% to hit) The blast of sand hits the ball python! You kill the ball python! Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. Found 6 stones. h - a scroll labelled POOMUADO XYDE An adder comes into view. An adder is nearby! An adder is nearby! Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (wandering, hasn't noticed you, 70% to hit) The blast of sand hits the adder. The adder is moderately wounded. The adder hisses angrily. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 70% to hit) The blast of sand hits the adder. The adder is heavily wounded. The adder closely misses you. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 70% to hit) The blast of sand hits the adder. You kill the adder! Unknown command. You see here an adder corpse. Found a hand axe. You see here a +0 hand axe. i - 2 bubbling orange potions It was a potion of mutation. You feel extremely strange. You feel less in control of your magic. Your thoughts seem clearer. You feel extremely strange. You regain control of your magic. Your thinking seems confused. Your vision sharpens. You feel clumsy. You feel the urge to shout. You feel clever. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############### .......@).....# ......#######.# ##### #.# #####.######## #............. #.###.#######. #.# #†# #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A bat (D:1) A hobgoblin (D:1) A quokka (D:2) 3 ball pythons A goblin (D:2) 2 kobolds (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 289 | D:2 | Reached XP level 2. HP: 15/15 MP: 3/5 408 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 408 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 409 | D:2 | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 409 | D:2 | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 409 | D:2 | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 409 | D:2 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 409 | D:2 | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 409 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 410 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, nrook_mini_backslash, fountainhead, minmay_pentomino_t4 D:2: layout_loops_ring Action || total ---------------------------++------- Cast: Sandblast || 14 Use: Potion || 2 Armour: Robe || 2 Dodge: Dodged || 1