vercuchi0 Level 1 of the Dungeon [Shop] Asmogos's Weapon Boutique a +0 mace (33 gold) the +4 quick blade of Fizy {venom, MP+9 Str+5} (818 gold) Str+5: It affects your strength (+5). MP+9: It affects your magic capacity (+9). 8 stones (8 gold) a +0 flail (38 gold) a +2 heavy quarterstaff (211 gold) a +5 heavy dire flail (376 gold) a +2 sling of draining (161 gold) a +2 dagger of speed (198 gold) a +0 hand axe (33 gold) a +0 whip (27 gold) [Shop] Nailarer's Jewellery Boutique a ring of willpower (250 gold) an amulet of regeneration (300 gold) a +5 ring of evasion (360 gold) the ring of the Mage {Wiz Archmagi} (510 gold) [ring of wizardry] Wiz: It improves your spell success rate. Archmagi: It increases the power of your magical spells. a ring of protection from cold (250 gold) a ring of willpower (250 gold) a +6 ring of intelligence (360 gold) [Shop] Plog's Antique Armour Boutique a +0 pair of gloves of infusion (310 gold) a +0 robe (18 gold) a +1 robe of willpower (342 gold) the +3 robe "Anudiwnu" {*Corrode rElec Str+2} (764 gold) Str+2: It affects your strength (+2). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. a +0 chain mail (121 gold) an orb of guile (351 gold) a +2 pair of gloves of strength (580 gold) [Shop] Datsug's Armour Boutique a +0 leather armour (24 gold) a +0 robe (8 gold) a +0 robe (8 gold) a +2 plate armour of fire resistance (480 gold) an orb of energy (192 gold) a +0 leather armour (24 gold) a +0 scale mail (48 gold) a +0 leather armour (24 gold) a +1 plate armour of fire resistance (420 gold) a +2 scale mail of cold resistance (252 gold) (5, 29, D:1) a +0 quarterstaff (6, 6, D:1) a +0 robe (6, 17, D:1) a +0 quarterstaff (7, 7, D:1) 3 stones (11, -10, D:1) a +0 short sword (11, 8, D:1) a +0 club (14, 21, D:1) 6 stones (23, 33, D:1) 3 stones (25, 11, D:1) a +0 hand axe (26, 4, D:1) a +0 short sword (26, 35, D:1) a +0 dagger (33, 32, D:1) 4 stones (39, 33, D:1) a +0 whip (41, 23, D:1) a +0 ring mail (44, 46, D:1) a staff of alchemy (49, 27, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (5, -19, D:2) 6 stones (17, 1, D:2) a +0 ring mail (19, -40, D:2) a +0 dagger 6 stones (20, -35, D:2) a +0 whip (33, -40, D:2) a +0 dagger (35, 4, D:2) a +0 dagger (35, 6, D:2) a +0 war axe (40, -36, D:2) a +0 hand axe (45, -35, D:2) a +0 spear (45, -23, D:2) a +0 ring mail (47, -31, D:2) a There-And-Back Book (47, -7, D:2) a +0 dagger (51, -10, D:2) an amulet of guardian spirit (54, -28, D:2) a ribbon worm corpse Level 3 of the Dungeon (0, 0, D:3) a +0 short sword