vercuchi0 Level 1 of the Dungeon [Shop] Cuph's Distillery a potion of might (48 gold) a potion of ambrosia (96 gold) a potion of cancellation (96 gold) 2 potions of enlightenment (120 gold) a potion of attraction (36 gold) a potion of cancellation (96 gold) 2 potions of degeneration (24 gold) a potion of mutation (96 gold) [Shop] Jygut's Armour Boutique a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +0 chain mail (54 gold) a +1 cloak (138 gold) a +0 robe (8 gold) a +1 chain mail of cold resistance (198 gold) the +0 leather armour of Rotation {^Contam rN++ Will+ SInv} (284 gold) rN++: It greatly protects you from negative energy. Will+: It increases your willpower. SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. a +0 leather armour (24 gold) a +0 leather armour (24 gold) [Shop] Likabyck's Antique Weapon Shop the +1 orcbow of Zasagam {freeze, rElec rF+ Int+2} (912 gold) Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rElec: It insulates you from electricity. the +3 sling of the Sky {heavy, Int+2} (722 gold) Int+2: It affects your intelligence (+2). a +0 dagger (50 gold) a +0 club (25 gold) a +0 flail of protection (155 gold) a +0 falchion (75 gold) the +8 sling of Brutal Revenge {speed, rElec} (1462 gold) rElec: It insulates you from electricity. the +5 falchion of Fegaegij {speed, rC++} (1462 gold) rC++: It greatly protects you from cold. the +8 dagger of the Wary Places {venom, Str+2 Int+4} (1550 gold) Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). (0, 0, D:1) a +0 club an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) (1, 0, D:1) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (3, 2, D:1) a +0 dagger a kobold skeleton (6, 6, D:1) a +0 quarterstaff (7, 32, D:1) a +0 quarterstaff (8, 38, D:1) a +0 mace (11, 20, D:1) a +0 robe (11, 32, D:1) 8 stones (11, 36, D:1) a rat skeleton (15, 13, D:1) a +0 robe (20, 23, D:1) a +0 sling a rat skeleton (23, 18, D:1) a +0 whip (24, 8, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (28, 22, D:1) 3 stones (34, 34, D:1) a +2 short sword of venom (35, 8, D:1) a frilled lizard corpse (skeletalised by now) (38, 23, D:1) a quokka skeleton (38, 30, D:1) a hobgoblin skeleton (39, 40, D:1) a +0 club a kobold corpse (skeletalised by now) (40, 39, D:1) a +0 dagger (42, -2, D:1) 4 stones (42, 4, D:1) a hobgoblin corpse (skeletalised by now) (43, 1, D:1) a +0 leather armour (44, 3, D:1) a hobgoblin corpse (skeletalised by now) (52, 45, D:1) a +0 robe (56, 12, D:1) a rat corpse (skeletalised by now) (58, 27, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 6 datura-tipped darts (5, 14, D:2) a +0 hand axe (10, 6, D:2) an adder skeleton (12, 7, D:2) a +0 club a goblin skeleton (15, 14, D:2) a +0 whip (16, 22, D:2) 5 stones (26, 5, D:2) a +0 trident (28, 6, D:2) a +0 chain mail a +0 trident an orc skeleton (29, -9, D:2) a +0 long sword (29, 7, D:2) a +0 hand axe a bat skeleton (30, 5, D:2) a +0 leather armour a +0 flail (32, 5, D:2) a ball python corpse (40, -4, D:2) a +0 hand axe