Seeded DCSS version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 15422486236404268971 (custom seed) 4 vercuchi0 the Apothecary (level 1, 13/13 HPs) Began as a Demonspawn Alchemist on Feb 17, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (111 turns). vercuchi0 the Apothecary (Demonspawn Alchemist) Turns: 111, Time: 00:00:33 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 3/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . c - +0 spear rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: random rage (3%) @: no status effects A: berserk 1, electricity resistance, no potion heal 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 spear (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging + Level 1.9 Stealth + Level 2.1 Spellcasting - Level 1.0 Conjurations + Level 3.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 24% 1d2 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 14% 2d6 14% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 10% N/A 52% 4 Sticky Flame Fire/Alch 6% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes lose your temper in combat. You are resistant to electric shocks. (rElec) Potions are less effective at restoring your health. Message History Poisonous fumes billow around the jackal! The jackal is poisoned. Casting: Poisonous Vapours (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Dir - move target Aim: a jackal (lightly wounded, poisoned) Poisonous fumes billow around the jackal! The jackal looks even sicker. The jackal barely misses you. x2 You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. You hit the jackal but do no damage. The jackal is almost dead. The jackal barely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is almost dead. The jackal barely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! Things that are here: a +0 spear; a jackal corpse c - a +0 spear c - a +0 spear (weapon) You see here a jackal corpse. Found a stone staircase leading down. Found a red potion. d - a red potion It was a potion of mutation. You feel extremely strange. Your system partially rejects the healing effects of potions. You feel insulated. You feel a little pissed off. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########### #..@....... #.######### #.# ### #.# ############.. #.# #............. #.# #............. ###.#####............. #...............###>.. ###############.# #... There were no monsters in sight! Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 110 | D:1 | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 110 | D:1 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 110 | D:1 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 111 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_basic, minivault_24, serial_park_tiny_pond Action || total ---------------------------++------- Melee: Unarmed || 10 Cast: Poisonous Vapours || 4 Use: Potion || 1 Armour: Robe || 5 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 110 | 110 | 0 | 14 | 0 | 1 | 110.0 | Dungeon | 110 | 110 | 0 | 14 | 0 | 1 | 110.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 110 daAuts