Dungeon Crawl Stone Soup version 0.34-a0-288-g58bce5c09a (webtiles) character file. Game seed: 3972938668638419311 69 vercuchi0 the Digger (level 4, -2/37 HPs) Began as a Revenant Earth Elementalist on July 6, 2025. Slain by Terence ... wielding a +2 short sword of venom (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:07 (1945 turns). vercuchi0 the Digger (Revenant Earth Elementalist) Turns: 1945, Time: 00:04:07 Health: -2/37 AC: 5 Str: 11 XL: 4 Next: 2% Magic: 4/6 EV: 9 Int: 14 God: Gold: 99 SH: 0 Dex: 11 Spells: 5/7 levels left rFire . . . (100%) - Claws rCold + . . (50%) (no offhand) rNeg + + + (0%) l - +0 ring mail rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + h - ring of wizardry HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: wizardry (x1) @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Missiles d - 8 poisoned darts Armour i - a +0 plate armour l - a +0 ring mail (worn) Jewellery h - a ring of wizardry (worn) Scrolls e - a scroll of poison {unknown} j - a scroll of noise {unknown} k - 3 scrolls of identify {unknown} n - a scroll of blinking {unknown} Potions a - a potion of ambrosia {unknown} b - 2 potions of magic c - 3 potions of haste {unknown} f - a potion of moonshine {unknown} g - a potion of invisibility {unknown} m - a potion of curing {unknown} Skills: + Level 2.7 Fighting - Level 1.7 Dodging - Level 2.1 Stealth + Level 2.7 Unarmed Combat - Level 2.0 Spellcasting - Level 0.8 Conjurations - Level 3.2 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 20% 2d7 6% 1 b - Poisonous Vapours Alch/Air 4% 1d1 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 10% N/A 17% 3 Stone Arrow Conj/Erth 14% 3d7 28% 3 Brom's Barrelling Bould Conj/Erth 7% 2d4 65% 4 Petrify Alch/Erth 3% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) The Realm of Zot is guarded by orbs of entropy. Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History Terence hits you but does no damage. You barely miss Terence. Terence is severely wounded. Terence misses you. You scratch Terence but do no damage. Terence is severely wounded. Terence looks more healthy. Terence hits you with a +2 short sword of venom. You closely miss Terence. Terence is severely wounded. Terence hits you with a +2 short sword of venom! You scratch Terence but do no damage. Terence is severely wounded. Terence hits you but does no damage. You scratch Terence but do no damage. Terence is severely wounded. Terence closely misses you. You scratch Terence but do no damage. Terence is severely wounded. Terence hits you with a +2 short sword of venom. * * * LOW HITPOINT WARNING * * * You scratch Terence. Terence is severely wounded. Terence barely misses you. You scratch Terence. Terence is almost dead. Terence hits you with a +2 short sword of venom. * * * LOW HITPOINT WARNING * * * Casting: Poisonous Vapours (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 short sword of venom and wearing a +0 chain mail (almost dead, 87% to hit) The blast of sand hits Terence but does no damage. Terence is almost dead. You scratch Terence but do no damage. Terence is almost dead. Terence hits you with a +2 short sword of venom! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ##.# ####. #.# #.... #.# #.### ####.# #.# ..##.# #.# # #.##.# #.# .<.#.####.##.# #.# ........#.##.# #.# ...#†##.@@...# #.### ###.#### #.... #.# ##### #.# .(# ### You could see Terence. Vanquished Creatures 2 adders (D:2) 3 dart slugs A ribbon worm (D:2) 5 endoplasms 4 giant cockroaches (D:1) 9 hobgoblins 4 ball pythons 7 bats 7 goblins 5 kobolds 2 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Revenant Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 93 | D:1 | Reached skill level 1 in Fighting 93 | D:1 | Reached skill level 1 in Unarmed Combat 167 | D:1 | Reached XP level 2. HP: 23/23 MP: 3/5 569 | D:1 | Learned a level 1 spell: Poisonous Vapours 569 | D:1 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 569 | D:1 | Reached XP level 3. HP: 29/29 MP: 4/5 1918 | D:2 | Reached XP level 4. HP: 37/37 MP: 3/6 1920 | D:2 | Noticed Terence 1945 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_loops_ring D:2: layout_loops_corners, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.7 Unarmed Combat | 1 2 | 2.7 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 2.0 Conjurations | | 0.8 Earth Magic | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 88 | 17 || 105 Punch | 2 | 1 || 3 Cast: Sandblast | 40 | 2 || 42 Poisonous Vapours | | 1 || 1 Ability: Enkindle | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 15 | || 15 Leather armour | 41 | || 41 Ring mail | 4 | 12 || 16 Dodge: Dodged | 50 | 7 || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1959 | 1885 | 74 | 0 | 1487 | 2 | 979.5 | Dungeon | 1959 | 1885 | 74 | 0 | 1487 | 2 | 979.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1209 daAuts D:2: 749 daAuts