Dungeon Crawl Stone Soup version 0.34-a0-1005-g17b9c6f5ef (webtiles) character file. Game seed: 8863057547129299097 92 vercuchi0 the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Oct 24, 2025. Succumbed to a kobold brigand's poison ... in a sewer. The game lasted 00:05:26 (1441 turns). vercuchi0 the Conjurer (Deep Elf Conjurer) Turns: 1441, Time: 00:05:27 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 35% Magic: 3/12 EV: 11 Int: 25 God: Gold: 79 SH: 0 Dex: 13 Spells: 4/11 levels left rFire + . . (50%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (0 -> -17) A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 79 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of protection from fire (worn) Scrolls d - a scroll of silence {unknown} t - 3 scrolls of teleportation h - a scroll of enchant weapon {unknown} j - a scroll of fog {unknown} Potions g - a potion of magic M - a potion of mutation h - a potion of haste w - a potion of heal wounds Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 4.2 Spellcasting + Level 5.2 Conjurations + Level 0.1 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 10% 2d2 14% 2 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Animate Dead Necr 5% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Xom Shops: D:1 ( Annotations: D:3 1 runed translucent door, exclusion: door Sewer exclusion: 2 doors Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray misses the kobold. You finish channelling your searing ray. You feel very sick. The kobold brigand throws a poisoned dart. The poisoned dart closely misses you. The kobold hits you with a +0 short sword. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 club and quivering poisoned darts (lightly wounded, 74% to hit) You focus your ray upon the kobold brigand. The searing ray misses the kobold brigand. (Press . to maintain the ray.) You feel sick. The kobold brigand throws a poisoned dart. The poisoned dart barely misses you. The kobold closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +2 short sword of electrocution and quivering curare-tipped darts (severely wounded, 74% to hit) You focus your ray upon the kobold brigand. The searing ray hits the kobold brigand. The kobold brigand is moderately wounded. The searing ray hits the kobold brigand. The kobold brigand is almost dead. (Press . to maintain the ray.) You feel sick. The kobold brigand throws a poisoned dart. The poisoned dart hits you! You are lethally poisoned! The kobold hits you with a +0 short sword. The kobold hits you with a +0 club. The kobold splashes around in the water. x4 The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The kobold splashes around in the water. The searing ray misses the kobold brigand. You die... #~#######~############## ~~~~~~~~~~~~~~~~~~~~# ~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈# ~~~~~~~~~~~~~~~~~~~~ ###~~~~##########~###### ~~~P~~~~P~P...P~P~#.[..# ~~~~~~~P~~~...~~~~'.)∩.# ...P~P~.......~.KKK.?..# ................@.#....# ..........##....K.# #### .....#...########## .....#...# ###..##### # You could see a kobold brigand and 3 kobolds. Vanquished Creatures A clockroach (D:3) 2 adders (D:2) 3 dart slugs 6 hobgoblins 3 jackals (D:1) 5 ball pythons 6 bats 6 endoplasms 6 frilled lizards 2 goblins 6 kobolds 8 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 90 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 93 | D:1 | Learned a level 2 spell: Searing Ray 695 | D:1 | Found Zyfowk's Antique Weapon Shop. 698 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 987 | D:2 | Reached skill level 5 in Conjurations 1112 | D:2 | You fall into a shaft and drop 1 floor! 1174 | D:3 | Found a shimmering altar of Xom. 1277 | D:3 | Reached XP level 4. HP: 21/24 MP: 2/12 1293 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1312 | D:3 | Found a glowing drain. 1316 | Sewer | Entered a sewer 1404 | Sewer | Noticed a kobold brigand 1433 | Sewer | Noticed a kobold brigand 1433 | Sewer | Noticed a kobold brigand 1441 | Sewer | Succumbed to a kobold brigand's poison Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_loops_ring, serial_shops, shop D:2: minmay_chambers_of_twos, layout_loops_ring D:3: layout_rooms, mainiacjoe_overflow_paths, gup_sewer_entry_bowl, angelslayer_ecumenical_altar_muddy, minmay_splitting_lines, uniq_crazy_yiuf_cottage Sewer: kennysheep_pipe_town Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.0 Conjurations | 5 | 5.2 Spellcasting | 4 | 4.2 Dodging | | 2.4 Translocations | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 15 | 2 || 17 Searing Ray | 35 | 5 || 40 Read: Identify | | 4 || 4 Armour: Robe | 14 | 7 || 21 Dodge: Dodged | 11 | 3 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1457 | 1445 | 12 | 47 | 1000 | 4 | 364.2 | Dungeon | 1318 | 1306 | 12 | 37 | 911 | 3 | 439.3 | Sewer | 138 | 138 | 0 | 10 | 89 | 1 | 138.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 889 daAuts D:2: 221 daAuts D:3: 207 daAuts Sewer: 138 daAuts