Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 10409745034784530594 (custom seed) 2 vercuchi0 the Digger (level 1, 10/10 HPs) Began as a Gargoyle Earth Elementalist on May 3, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:54 (96 turns). vercuchi0 the Digger (Gargoyle Earth Elementalist) Turns: 96, Time: 00:00:55 Health: 10/10 AC: 4 Str: 11 XL: 1 Next: 30% Magic: 3/3 EV: 11 Int: 15 God: Gold: 18 SH: 0 Dex: 10 Spells: 3/4 levels left rFire + . . (50%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of protection from fire HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of protection from fire (worn) Potions g - a potion of magic Skills: - Level 1.5 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 1.1 Conjurations + Level 3.6 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 12% N/A 14% 3 Stone Arrow Conj/Erth 16% 3d8 24% 3 Brom's Barrelling Bould Conj/Erth 8% 2d4 63% 4 Petrify Alch/Erth 3% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (wandering, hasn't noticed you, 98% to hit) You miscast Sandblast. Nothing appears to happen. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (wandering, hasn't noticed you, 98% to hit) The blast of sand hits the rat! You kill the rat! The endoplasm quivers. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) The blast of sand hits the endoplasm. The endoplasm is severely wounded. You hit the endoplasm. The endoplasm is almost dead. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. There is an escape hatch in the floor here. You encounter a quokka and a frilled lizard. Found a stone staircase leading down. You see here a parchment of Vhi's Electric Charge. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ############### #.............. #.............. #......@....... #.............. #.............. ####..####....r #...# ..... #..## .>.. #..# ... ##..# ..l #... #...# You could see a quokka (asleep) and a frilled lizard (asleep). Vanquished Creatures An endoplasm (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 96 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_rooms, ebering_ecumenical_altar_rust Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Cast: Sandblast || 2 Dodge: Dodged || 1