Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 16058585878153487744 (custom seed) 6 vercuchi0 the Digger (level 1, 9/9 HPs) Began as a Gargoyle Earth Elementalist on May 4, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:00:37 (70 turns). vercuchi0 the Digger (Gargoyle Earth Elementalist) Turns: 70, Time: 00:00:38 Health: 9/9 AC: 4 Str: 14 XL: 1 Next: 90% Magic: 1/3 EV: 10 Int: 18 God: Gold: 6 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body, clever 1, frail 1, strong 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 6 gold pieces. Inventory: Missiles b - 2 poisoned darts (quivered) Armour a - a +0 robe (worn) Jewellery c - a ring of protection from fire Potions g - a potion of magic d - a potion of brilliance {unknown} Skills: - Level 1.5 Dodging + Level 2.4 Stealth + Level 2.1 Spellcasting + Level 1.4 Conjurations + Level 3.7 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 30% 2d9 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 15% N/A 12% 3 Stone Arrow Conj/Erth 22% 3d8 19% 3 Brom's Barrelling Bould Conj/Erth 11% 2d5 52% 4 Petrify Alch/Erth 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Your mind is acute. (Int +4, Str/Dex -1) You are frail. (-10% HP) You are strong. (Str +4, Int/Dex -1) Message History You kill the rat! You start resting. Magic restored. You encounter a jackal. Found a bubbling green potion. Throw: 2 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (asleep, 98% to hit) You throw a dart. The dart hits the jackal. The jackal is poisoned. The jackal barks! You hear a bark! You encounter a jackal. You encounter a jackal. The jackal barks! You barely miss the jackal. The jackal is severely wounded. You kill the jackal! Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (77% to hit) The blast of sand hits the jackal! You kill the jackal! Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (77% to hit) The blast of sand hits the jackal! You kill the jackal! Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Found 13 gold pieces. You see here a jackal corpse. b - 2 poisoned darts (gained 1); f - a bubbling green potion It was a potion of mutation. You feel extremely strange. You feel stronger. You feel frail. You feel clever. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #+#+# # #.#.# ..#. ############.#.##..#.# +.......†............. ##......####.#.##..#.. #...@..# #.#.##..#<. #......# #.#.##..#.. #......# #.#.##..#.. #..$...# #.......... ####...# ###........ ..... .....#..<... ##########.#.#.... #.#.#..#. #.#.#.... There were no monsters in sight! Vanquished Creatures 3 jackals (D:3) A ball python (D:2) A goblin (D:2) A rat (D:3) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 9 | D:2 | Found Gekk's Antique Weapon Emporium. 69 | D:3 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 69 | D:3 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 69 | D:3 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 70 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_basic, serial_shops, shop D:2: layout_loops_cross, serial_undead, serial_undead_f, serial_undead_d, serial_undead_a, serial_shops, shop, minmay_misc_feat_diagonals, minmay_misc_feat_pillars, minmay_distorted D:3: layout_basic, gammafunk_temple_overflow_forgotten, mainiacjoe_overflow_alcove_4, uniq_robin Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Throw: Dart || 1 Cast: Sandblast || 5 Drink: Mutation || 1