Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 16058585878153487744 (custom seed) 8 vercuchi0 the Digger (level 2, 15/15 HPs) Began as a Gargoyle Earth Elementalist on May 4, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:19 (219 turns). vercuchi0 the Digger (Gargoyle Earth Elementalist) Turns: 219, Time: 00:01:20 Health: 15/15 AC: 4 Str: 11 XL: 2 Next: 8% Magic: 5/5 EV: 11 Int: 15 God: Gold: 6 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body, cold resistance 1, wild magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 6 gold pieces. Inventory: Missiles c - 2 poisoned darts (quivered) Armour a - a +0 robe (worn) Jewellery b - a ring of protection from fire Potions g - a potion of magic d - a potion of brilliance {unknown} Skills: - Level 1.5 Dodging + Level 2.4 Stealth + Level 2.1 Spellcasting + Level 1.4 Conjurations + Level 3.8 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 34% 2d9 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 17% N/A 21% 3 Stone Arrow Conj/Erth 24% 3d8 30% 3 Brom's Barrelling Bould Conj/Erth 12% 2d5 67% 4 Petrify Alch/Erth 4% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) You are cold resistant. (rC+) Your spells are a little harder to cast, but a little more powerful. Message History You have reached level 2! You see here a +0 club. You encounter a frilled lizard. The frilled lizard hisses angrily. Casting: Sandblast (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (70% to hit) The blast of sand misses the frilled lizard. Casting: Sandblast (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (70% to hit) The blast of sand misses the frilled lizard. The frilled lizard bites you but does no damage. Casting: Sandblast (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (70% to hit) The blast of sand hits the frilled lizard. You kill the frilled lizard! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Magic restored. You open the door. There is an open door here. You encounter a ball python. Casting: Sandblast (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The blast of sand hits the ball python! You kill the ball python! You encounter a goblin. It is wielding a +0 dagger. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .g . #. .. #. #. #. ###. #. ########### .....#.###.......... #....##...##### #.@...#.'..># ####..####.## ...†....## #.# #######.# #.# #.. #<# #.# ### #.# #.# #.# You could see a goblin (asleep). Vanquished Creatures 3 jackals (D:3) 2 ball pythons A frilled lizard (D:2) A goblin (D:2) 2 rats 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 7 | D:2 | Found Gekk's Antique Weapon Emporium. 95 | D:3 | Gained mutation: You are cold resistant. (rC+) [potion of | mutation] 95 | D:3 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 145 | D:2 | Reached XP level 2. HP: 15/15 MP: 3/5 219 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_basic, serial_shops, shop D:2: layout_loops_cross, serial_undead, serial_undead_f, serial_undead_d, serial_undead_a, serial_shops, shop, minmay_misc_feat_diagonals, minmay_misc_feat_pillars, minmay_distorted D:3: layout_basic, gammafunk_temple_overflow_forgotten, mainiacjoe_overflow_alcove_4, uniq_robin Action || total ---------------------------++------- Attack: Normal || 18 Melee: Unarmed || 18 Punch || 1 Throw: Dart || 2 Cast: Sandblast || 11 Drink: Mutation || 1 Armour: Robe || 12 Dodge: Dodged || 15