Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 16058585878153487744 (custom seed) 6 vercuchi0 the Digger (level 1, 9/9 HPs) Began as a Gargoyle Earth Elementalist on May 4, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:00:47 (92 turns). vercuchi0 the Digger (Gargoyle Earth Elementalist) Turns: 92, Time: 00:00:48 Health: 9/9 AC: 4 Str: 10 XL: 1 Next: 90% Magic: 1/3 EV: 10 Int: 19 God: Gold: 6 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body, clever 1, poor constitution 1, frail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of protection from fire Potions g - a potion of magic d - a potion of brilliance {unknown} Skills: - Level 1.5 Dodging + Level 2.4 Stealth + Level 2.1 Spellcasting + Level 1.3 Conjurations + Level 3.7 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 32% 2d9 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 16% N/A 11% 3 Stone Arrow Conj/Erth 22% 3d8 17% 3 Brom's Barrelling Bould Conj/Erth 11% 2d5 50% 4 Petrify Alch/Erth 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Your mind is acute. (Int +4, Str/Dex -1) Your body sometimes grows weak upon taking damage. You are frail. (-10% HP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (77% to hit) The blast of sand hits the jackal! You kill the jackal! You encounter a jackal. Throw: dart (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (wandering, hasn't noticed you, 40% to hit) You throw a dart. The dart closely misses the jackal. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (77% to hit) The blast of sand hits the jackal. The jackal is almost dead. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 77% to hit) The blast of sand hits the jackal. You kill the jackal! You start resting. A jackal comes into view. Found 13 gold pieces. The jackal barks! Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (77% to hit) The blast of sand hits the jackal! You kill the jackal! f - a bubbling green potion It was a potion of mutation. You feel extremely strange. You feel your constitution weaken. You feel frail. You feel clever. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #+#+# # #.#.# ..#. ############.#.##..#.# +..................... #.†....####.#.##..#.. #.(.@..# #.#.##..#<. #......# #.#.##..#.. #......# #.#.##..#.. #..$...# #........†. ####...# ###........ ..... .....#..<... ###########.#.#.... #.#.#..#. #.#.#.... There were no monsters in sight! Vanquished Creatures 3 jackals (D:3) A ball python (D:2) A goblin (D:2) A rat (D:3) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 17 | D:2 | Found Gekk's Antique Weapon Emporium. 91 | D:3 | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 91 | D:3 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 91 | D:3 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 92 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_basic, serial_shops, shop D:2: layout_loops_cross, serial_undead, serial_undead_f, serial_undead_d, serial_undead_a, serial_shops, shop, minmay_misc_feat_diagonals, minmay_misc_feat_pillars, minmay_distorted D:3: layout_basic, gammafunk_temple_overflow_forgotten, mainiacjoe_overflow_alcove_4, uniq_robin Action || total ---------------------------++------- Throw: Dart || 2 Cast: Sandblast || 7 Drink: Mutation || 1