Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 16058585878153487744 (custom seed) 7 vercuchi0 the Digger (level 2, 13/15 HPs) Began as a Gargoyle Earth Elementalist on May 4, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:00:56 (112 turns). vercuchi0 the Digger (Gargoyle Earth Elementalist) Turns: 112, Time: 00:00:57 Health: 13/15 AC: 4 Str: 14 XL: 2 Next: 4% Magic: 3/5 EV: 11 Int: 10 God: Gold: 6 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body, agile 1, dopey 1, strong 1, efficient metabolism a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 6 gold pieces. Inventory: Missiles c - 2 poisoned darts (quivered) Armour a - a +0 robe (worn) Jewellery b - a ring of protection from fire Potions g - a potion of magic d - a potion of brilliance {unknown} Skills: - Level 1.5 Dodging + Level 2.4 Stealth + Level 2.1 Spellcasting + Level 1.5 Conjurations + Level 3.8 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 16% 2d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 8% N/A 19% 3 Stone Arrow Conj/Erth 12% 3d7 30% 3 Brom's Barrelling Bould Conj/Erth 6% 2d4 71% 4 Petrify Alch/Erth 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) You are agile. (Dex +4, Str/Int -1) You are dopey. (Int -3) You are strong. (Str +4, Int/Dex -1) Your metabolism doubles the duration of potion status effects. Message History You kill the jackal! You see here a jackal corpse. Found 13 gold pieces. The jackal barks! Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (77% to hit) The blast of sand hits the jackal. The jackal is almost dead. The jackal barely misses you. You barely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. You completely miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. You closely miss the jackal. The jackal is almost dead. The jackal barely misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you. The jackal barely misses you. You closely miss the jackal. The jackal is almost dead. The jackal closely misses you. You hit the jackal. You kill the jackal! You have reached level 2! c - 2 poisoned darts (gained 1); f - a bubbling green potion It was a potion of mutation. You feel extremely strange. You feel agile. Your body churns, leaving you strangely parched. You feel stupid. You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...# ...# ...# #+#+##..# # #.#.##..#.# ############.#.##..#.# +........†............ #......####.#.##..#.. #...@..# #.#.##..#<. #......# #.#.##..#.. #......# #.#.##..#.. #..$...# #........†. ####...# ###........ ..... ....#..<... ####### ###.#.#.... # #.#..#. #.#.... There were no monsters in sight! Vanquished Creatures 3 jackals (D:3) 2 ball pythons A goblin (D:2) 2 rats 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 23 | D:2 | Found Gekk's Antique Weapon Emporium. 108 | D:3 | Reached XP level 2. HP: 12/15 MP: 3/5 111 | D:3 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 111 | D:3 | Gained mutation: Your metabolism doubles the duration of | potion status effects. [potion of mutation] 111 | D:3 | Gained mutation: You are dopey. (Int -3) [potion of | mutation] 111 | D:3 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 112 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_basic, serial_shops, shop D:2: layout_loops_cross, serial_undead, serial_undead_f, serial_undead_d, serial_undead_a, serial_shops, shop, minmay_misc_feat_diagonals, minmay_misc_feat_pillars, minmay_distorted D:3: layout_basic, gammafunk_temple_overflow_forgotten, mainiacjoe_overflow_alcove_4, uniq_robin Action || total ---------------------------++------- Attack: Normal || 9 Melee: Unarmed || 9 Throw: Dart || 1 Cast: Sandblast || 7 Drink: Mutation || 1 Armour: Robe || 5 Dodge: Dodged || 7