Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 16058585878153487744 (custom seed) 7 vercuchi0 the Digger (level 2, 15/15 HPs) Began as a Gargoyle Earth Elementalist on May 4, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:00:49 (89 turns). vercuchi0 the Digger (Gargoyle Earth Elementalist) Turns: 89, Time: 00:00:50 Health: 15/15 AC: 4 Str: 11 XL: 2 Next: 0% Magic: 1/5 EV: 10 Int: 15 God: Gold: 6 SH: 0 Dex: 7 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body, clumsy 1, sense surroundings 1, regeneration 1, teleportitis 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 6 gold pieces. Inventory: Missiles b - 2 poisoned darts (quivered) Armour a - a +0 robe (worn) Jewellery c - a ring of protection from fire Potions g - a potion of magic d - a potion of brilliance {unknown} Skills: - Level 1.5 Dodging + Level 2.4 Stealth + Level 2.1 Spellcasting + Level 1.4 Conjurations + Level 3.8 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 13% N/A 14% 3 Stone Arrow Conj/Erth 18% 3d8 22% 3 Brom's Barrelling Bould Conj/Erth 9% 2d4 58% 4 Petrify Alch/Erth 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) You are clumsy. (Dex -3) You passively map the area around you. Your natural rate of healing is unusually fast. You are occasionally teleported next to monsters. Message History Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (77% to hit) The blast of sand hits the jackal! You kill the jackal! Throw: 2 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (40% to hit) You throw a dart. The dart hits the jackal. The jackal barely misses you. You closely miss the jackal. Your off-hand punch misses the jackal. The jackal bites you but does no damage. x2 You hit the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal closely misses you. You hit the jackal. You kill the jackal! You have reached level 2! b - 2 poisoned darts (gained 1) You see here a jackal corpse. Found 13 gold pieces. You see here a jackal corpse. f - a bubbling green potion It was a potion of mutation. You feel extremely strange. You feel weirdly uncertain. You feel clumsy. You feel a strange attunement to the structure of the dungeons. You begin to heal more quickly. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) , , , ,, ...# ,, , ,, , , ,...# , ,,, ,,...# , ** * #+#+##..# # *,** #.#.##..#.# ,, ############.#.##..#.# * , +......†.†............ * * ##......####.#.##..#.. * #...@..# #.#.##..#<. , , #......# #.#.##..#.. ,* * ,*#......# #.#.##..#.. *#..$...# #.......... * *####...# *###........ , ..... .....#..<... * * * ##########.#.#.... , , #,#.#..#. , , ,, , ,#.#.... There were no monsters in sight! Vanquished Creatures 3 jackals (D:3) 2 ball pythons A goblin (D:2) A rat (D:3) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 25 | D:2 | Found Gekk's Antique Weapon Emporium. 81 | D:3 | Reached XP level 2. HP: 15/15 MP: 1/5 88 | D:3 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 88 | D:3 | Gained mutation: You are clumsy. (Dex -3) [potion of | mutation] 88 | D:3 | Gained mutation: You passively map the area around you. | [potion of mutation] 88 | D:3 | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 89 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_basic, serial_shops, shop D:2: layout_loops_cross, serial_undead, serial_undead_f, serial_undead_d, serial_undead_a, serial_shops, shop, minmay_misc_feat_diagonals, minmay_misc_feat_pillars, minmay_distorted D:3: layout_basic, gammafunk_temple_overflow_forgotten, mainiacjoe_overflow_alcove_4, uniq_robin Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Throw: Dart || 1 Cast: Sandblast || 7 Drink: Mutation || 1 Armour: Robe || 4 Dodge: Dodged || 4