Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 16058585878153487744 (custom seed) 8 vercuchi0 the Digger (level 2, 15/15 HPs) Began as a Gargoyle Earth Elementalist on May 5, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:01:06 (107 turns). vercuchi0 the Digger (Gargoyle Earth Elementalist) Turns: 107, Time: 00:01:07 Health: 15/15 AC: 6 Str: 11 XL: 2 Next: 8% Magic: 1/5 EV: 11 Int: 15 God: Gold: 6 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body, iridescent scales 1, initially attractive 1, feed off suffering 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 6 gold pieces. Inventory: Missiles b - 2 poisoned darts Armour a - a +0 robe (worn) Jewellery c - a ring of protection from fire Potions g - a potion of magic d - a potion of brilliance {unknown} Skills: - Level 1.5 Dodging + Level 2.4 Stealth + Level 2.1 Spellcasting + Level 1.4 Conjurations + Level 3.8 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 13% N/A 14% 3 Stone Arrow Conj/Erth 18% 3d8 22% 3 Brom's Barrelling Bould Conj/Erth 9% 2d4 58% 4 Petrify Alch/Erth 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) You are partially covered in iridescent scales. (AC +2) You sometimes pull newly seen creatures towards you. You can sometimes gain power from killing poisoned or drained foes. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The blast of sand hits the rat. You kill the rat! You encounter a jackal. Found a bubbling green potion. The jackal barks! You hear a bark! You encounter a jackal. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (77% to hit) The blast of sand hits the jackal! You kill the jackal! You encounter a jackal. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (77% to hit) The blast of sand hits the jackal! You kill the jackal! You have reached level 2! Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (77% to hit) The blast of sand hits the jackal! You kill the jackal! Found 13 gold pieces. f - a bubbling green potion It was a potion of mutation. You feel extremely strange. Iridescent scales grow over part of your body. You feel strangely attractive. Vile energies swirl pleasantly through your soul. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...# ...# ...# #+#+##..# # #.#.##..#.# ############.#.##..#.# +..................... ##......####.#.##..#.. #...@..# #.#.##..#<. #......# #.#.##..#.. #......# #.#.##..#.. #..$...# #........†. ####...# ###........ ..... .....#..<... ##########.#.#.... # #.#..#. #.#.... There were no monsters in sight! Vanquished Creatures 3 jackals (D:3) 2 ball pythons A goblin (D:2) A kobold (D:2) 2 rats 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 23 | D:2 | Found Gekk's Antique Weapon Emporium. 99 | D:3 | Reached XP level 2. HP: 15/15 MP: 1/5 106 | D:3 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 106 | D:3 | Gained mutation: You sometimes pull newly seen creatures | towards you. [potion of mutation] 106 | D:3 | Gained mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 107 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_basic, serial_shops, shop D:2: layout_loops_cross, serial_undead, serial_undead_f, serial_undead_d, serial_undead_a, serial_shops, shop, minmay_misc_feat_diagonals, minmay_misc_feat_pillars, minmay_distorted D:3: layout_basic, gammafunk_temple_overflow_forgotten, mainiacjoe_overflow_alcove_4, uniq_robin Action || total ---------------------------++------- Cast: Sandblast || 9 Drink: Mutation || 1 Armour: Robe || 1