Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 16494972661633237817 (custom seed) 1 vercuchi0 the Digger (level 1, 10/10 HPs) Began as a Gargoyle Earth Elementalist on May 5, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (57 turns). vercuchi0 the Digger (Gargoyle Earth Elementalist) Turns: 57, Time: 00:00:27 Health: 10/10 AC: 4 Str: 15 XL: 1 Next: 20% Magic: 2/3 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body, low MP 1, strong 1, MP-powered wands, spatial entanglement a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 1.5 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 1.1 Conjurations + Level 3.6 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 22% 2d7 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 11% N/A 16% 3 Stone Arrow Conj/Erth 16% 3d8 26% 3 Brom's Barrelling Bould Conj/Erth 8% 2d4 65% 4 Petrify Alch/Erth 3% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Your magical capacity is low. (-10% MP) You are strong. (Str +4, Int/Dex -1) You expend magic power (3 MP) to strengthen your wands. When you translocate, a monster is sometimes pulled along with you. Message History Why would you want to do that? You encounter a goblin. It is wielding a +0 club. Found a scroll labelled RONLEE VELAUXU. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (asleep, 100% to hit) You miscast Sandblast. Nothing appears to happen. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The blast of sand hits the goblin! You kill the goblin! Found 6 gold pieces. Your magical contamination has completely faded away. Found a ring mail. Found a scroll labelled PYUXIN EZYG. Found a whip. You encounter a bat. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The blast of sand hits the bat. You kill the bat! Found a yellow potion. d - a yellow potion It was a potion of mutation. You feel extremely strange. You feel space start to knot itself around you. You feel your magical essence link to the dungeon's wands. You feel less energetic. You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # #. #.#### # .... . #.#####.# #@..†.#.# ####....###. #........ ######...####. #........# #...).......# ##.[.....##.## ###########..###..## ... ..?...............# ### There were no monsters in sight! Vanquished Creatures A bat (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 56 | D:1 | Gained mutation: When you translocate, a monster is | sometimes pulled along with you. [potion of mutation] 56 | D:1 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 56 | D:1 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 56 | D:1 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 57 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic, lexackson_kobold_supper Action || total ---------------------------++------- Cast: Sandblast || 2 Drink: Mutation || 1