Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 16494972661633237817 (custom seed) 1 vercuchi0 the Digger (level 1, 10/10 HPs) Began as a Gargoyle Earth Elementalist on May 5, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (65 turns). vercuchi0 the Digger (Gargoyle Earth Elementalist) Turns: 65, Time: 00:00:24 Health: 10/10 AC: 4 Str: 11 XL: 1 Next: 20% Magic: 2/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body, MP-powered wands, initially attractive 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 1.5 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 1.1 Conjurations + Level 3.6 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 12% N/A 14% 3 Stone Arrow Conj/Erth 16% 3d8 26% 3 Brom's Barrelling Bould Conj/Erth 8% 2d4 63% 4 Petrify Alch/Erth 3% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) You expend magic power (3 MP) to strengthen your wands. You sometimes pull newly seen creatures towards you. Message History Press ? for a list of commands and other information. Found 3 stones. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. Found 5 stones. Found a stone staircase leading down. You encounter a goblin. It is wielding a +0 club. Found a scroll labelled RONLEE VELAUXU. Found 6 gold pieces. The goblin shouts! Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (77% to hit) The blast of sand hits the goblin! You kill the goblin! Found a scroll labelled PYUXIN EZYG. You encounter an endoplasm. Found a ring mail and a whip. You encounter a bat. Found a stone staircase leading down. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (73% to hit) The blast of sand hits the bat! You kill the bat! You see here a bat corpse. Found a yellow potion. d - a yellow potion It was a potion of mutation. You feel extremely strange. You feel strangely attractive. You feel your magical essence link to the dungeon's wands. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # #. #.#### ## .... >. #.#####.# #@....#.# ####....###. #........ ######†..####. #........#..# #...).......# ##.[.....##.## ############..###..## ... .#..?...............# ### There were no monsters in sight! Vanquished Creatures A bat (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 64 | D:1 | Gained mutation: You sometimes pull newly seen creatures | towards you. [potion of mutation] 64 | D:1 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 65 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic, lexackson_kobold_supper Action || total ---------------------------++------- Cast: Sandblast || 2 Drink: Mutation || 1