vercuchi0 Level 1 of the Dungeon (0, 24, D:1) a human skeleton (2, 27, D:1) a human skeleton (4, 26, D:1) a human skeleton (6, 27, D:1) a human corpse (skeletalised by now) (8, 24, D:1) a human corpse (skeletalised by now) (11, 14, D:1) a +0 club (17, -4, D:1) a +0 spear (19, 16, D:1) a +0 scale mail (27, 14, D:1) a quokka corpse (skeletalised by now) (40, 34, D:1) a +0 scale mail (53, 14, D:1) 2 stones a kobold corpse (skeletalised by now) (56, -6, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Niba's Jewellery Shoppe the ring of Ilicular {rPois rN++ Str+6 Dex-5} (435 gold) [ring of poison resistance] rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Str+6: It affects your strength (+6). Dex-5: It affects your dexterity (-5). a +5 ring of evasion (unknown) (396 gold) a ring of poison resistance (unknown) (220 gold) a +6 ring of dexterity (unknown) (396 gold) a ring of protection from fire (unknown) (275 gold) an amulet of the acrobat (unknown) (330 gold) an amulet of wildshape (unknown) (330 gold) a ring of see invisible (unknown) (165 gold) a +6 ring of strength (unknown) (396 gold) [Shop] Xeguerphu's Antique Armour Shoppe a +0 ring mail (104 gold) a +0 robe (23 gold) a +0 leather armour (52 gold) an orb of mesmerism (676 gold) a +2 hat (416 gold) the +1 leather armour "Denleydo" {Rampage rC+ Dex-3} (382 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a +0 buckler (117 gold) a +3 leather armour of positive energy (546 gold) (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (1, -2, D:2) a +0 club (8, -16, D:2) a +0 ring mail (8, -4, D:2) a quill talisman (11, -21, D:2) a frilled lizard skeleton an adder skeleton (13, -17, D:2) 4 stones a +0 short sword a kobold skeleton (13, 3, D:2) a ball python corpse (skeletalised by now) (14, 4, D:2) a +0 hand axe (20, 9, D:2) a +0 dagger a kobold corpse (22, 13, D:2) a +0 club (23, 13, D:2) a +0 spear (24, -19, D:2) an adder corpse (24, 13, D:2) a +0 whip a gnoll corpse (28, -16, D:2) a ribbon worm corpse (29, -19, D:2) a +0 short sword (39, 2, D:2) an adder corpse (48, -1, D:2) a bat corpse (48, 6, D:2) a +0 club