vercuchi0 Level 1 of the Dungeon [Shop] Buryery's Weapon Emporium a +0 club (7 gold) a +0 spear (42 gold) a +0 sling (21 gold) 6 poisoned darts (50 gold) 5 poisoned darts (42 gold) a +0 mace (42 gold) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (1120 gold) Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. a +0 dagger (28 gold) (0, 0, D:1) a +0 whip (9, 21, D:1) a +0 whip (15, 4, D:1) a +0 dagger a goblin skeleton (27, 23, D:1) a quokka corpse (skeletalised by now) (28, 26, D:1) a ball python skeleton (29, 26, D:1) a jackal skeleton (59, 11, D:1) a +0 club (60, -1, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ydi Rim's Antique Weapon Shop a +0 falchion (90 gold) a +0 short sword (90 gold) a +0 sling (45 gold) a +0 club (15 gold) a +6 antimagic flail (1275 gold) a +0 quarterstaff (150 gold) the +6 dagger of Lesies {heavy, Int+2 Stlth+} (1428 gold) Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 0, D:2) a +0 sling (12, -3, D:2) a bat skeleton (14, 17, D:2) a frilled lizard skeleton an adder skeleton (17, 3, D:2) a +0 whip 5 stones a kobold skeleton (18, 3, D:2) a +0 club a goblin skeleton (23, 15, D:2) a +0 dagger (27, -21, D:2) a hobgoblin corpse (skeletalised by now) (32, 14, D:2) a hobgoblin corpse (skeletalised by now) (46, 27, D:2) a +0 leather armour (49, 31, D:2) a +0 dagger (50, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (52, -17, D:2) a frilled lizard corpse (skeletalised by now) (59, -20, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (13, -2, D:3) a +0 shortbow (15, 6, D:3) a +0 troll leather armour {Pargi} the troll corpse of Pargi (skeletalised by now) (24, 20, D:3) 18 gold pieces (24, 21, D:3) 15 gold pieces (25, 20, D:3) a +0 whip (26, 20, D:3) a +0 plate armour of willpower (unseen) (29, -9, D:3) a rimehorn talisman (45, 1, D:3) a +0 short sword a +0 dagger (46, 14, D:3) a +0 leather armour (49, 15, D:3) a +0 lajatang (55, 20, D:3) a +0 spear Level 4 of the Dungeon [Shop] Zuxtukh's Antique Weapon Emporium the +1 battleaxe of Disorder {sunder, Dex+2} (550 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 mace (63 gold) a +0 dagger (42 gold) a +0 shortbow (63 gold) the +2 long sword of Slime {flame, *Corrode rElec rF+ Will+} (783 gold) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. a +0 war axe (73 gold) a +0 dagger (42 gold) a +0 battleaxe (210 gold) the +2 war axe "Vaut" {freeze, rN+ Dex-5 Stlth+} (415 gold) rN+: It protects you from negative energy. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 0, D:4) a +0 mace (0, 1, D:4) a +0 short sword (5, 24, D:4) a +0 leather armour (12, -2, D:4) a hound corpse (23, -1, D:4) a hobgoblin corpse a hobgoblin corpse (26, 29, D:4) an adder corpse (skeletalised by now) (37, 5, D:4) a +0 club (37, 25, D:4) a +0 whip 2 boomerangs a +0 leather armour an orc corpse (skeletalised by now) (38, 29, D:4) a jackal corpse (skeletalised by now) (43, 34, D:4) a +0 leather armour (48, 2, D:4) a +0 short sword a kobold corpse (skeletalised by now)