Dungeon Crawl Stone Soup version 0.35-a0-856-gbf9ee8095e (webtiles) character file. Game seed: 7510273381383794244 17 vercuchi0 the Digger (level 2, -3/15 HPs) Began as a Gargoyle Earth Elementalist on Aug 20, 2026. Slain by a scorpion (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:33 (786 turns). vercuchi0 the Digger (Gargoyle Earth Elementalist) Turns: 786, Time: 00:02:34 Health: -3/15 AC: 5 Str: 11 XL: 2 Next: 62% Magic: 1/5 EV: 11 Int: 15 God: Gold: 65 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) c - +0 helmet rElec + (33%) d - scarf {Repulsion} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: repel missiles @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) c - a +0 helmet (worn) d - a scarf of repulsion (worn) Jewellery e - a ring of magical power Scrolls c - a scroll of enchant armour {unknown} e - a scroll of fear {unknown} h - a scroll of revelation {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of amnesia {unknown} l - a scroll of identify {unknown} m - a scroll of blinking {unknown} n - a scroll of silence {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of mutation {unknown} Skills: - Level 1.5 Dodging + Level 2.6 Stealth + Level 2.2 Spellcasting + Level 1.6 Conjurations + Level 3.9 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 13% N/A 13% 3 Stone Arrow Conj/Erth 20% 3d8 21% 3 Soul Splinter Necr 4% N/A 22% 1 Brom's Barrelling Bould Conj/Erth 10% 2d5 56% 4 Petrify Alch/Erth 3% N/A 67% 4 Alistair's Walking Alem Alch/Frge 1% N/A 99% 5 Detonation Catalyst Fire/Alch 1% 1d1 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 exclusion: 3 doors, Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History The scorpion stings you but does no damage. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, 88% to hit) The blast of sand hits the scorpion. The scorpion is lightly wounded. The scorpion barely misses you. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, 88% to hit) The blast of sand hits the scorpion. The scorpion is moderately wounded. The scorpion stings you. x2 You hit the scorpion but do no damage. The scorpion is moderately wounded. The scorpion stings you but does no damage. You hit the scorpion but do no damage. The scorpion is moderately wounded. The scorpion stings you. The scorpion misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the scorpion but do no damage. The scorpion is lightly wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You hit the scorpion. The scorpion is moderately wounded. The scorpion stings you. You die... ... #.# ... #.# #.# #$# #s# #@# #.# #.# #.### ##.#.# ##...#.###### ..####...###.....# #.......## ##.##.# ..######.###.###.# You could see a scorpion. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 jackals (D:1) A ball python (D:1) 5 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) 5 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 227 | D:1 | Reached XP level 2. HP: 14/15 MP: 1/5 744 | D:2 | Encountered Sigmund 774 | D:2 | Encountered a scorpion 786 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_rooms, dreamdust_princess_bridge D:2: layout_loops_corners, basic_altar, grunt_ministairs_11, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 52 Melee: Unarmed || 8 Dagger || 44 Cast: Sandblast || 26 Armour: Robe || 57 Dodge: Dodged || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 797 | 763 | 34 | 0 | 557 | 2 | 398.5 | Dungeon | 797 | 763 | 34 | 0 | 557 | 2 | 398.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 697 daAuts D:2: 100 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+