Dungeon Crawl Stone Soup version 0.35-a0-870-g5539bdd7ae (webtiles) character file. Game seed: 7012768383348001847 2 vercuchi0 the Digger (level 1, 10/10 HPs) Began as a Gargoyle Earth Elementalist on Aug 22, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (42 turns). vercuchi0 the Digger (Gargoyle Earth Elementalist) Turns: 42, Time: 00:00:13 Health: 10/10 AC: 4 Str: 11 XL: 1 Next: 30% Magic: 0/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 1.5 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 1.2 Conjurations + Level 3.6 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 12% N/A 14% 3 Stone Arrow Conj/Erth 16% 3d8 24% 3 Brom's Barrelling Bould Conj/Erth 8% 2d4 63% 4 Petrify Alch/Erth 3% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The blast of sand hits the rat! You kill the rat! Magic restored. You encounter a jackal and a hobgoblin. Found a scroll labelled IKKUMYAS ZUSK. The hobgoblin shouts! You hear a bark! You encounter a jackal and a rat. The jackal barks! The rat squeaks loudly. You encounter a rat. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (85% to hit) The blast of sand hits the jackal. You kill the jackal! Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (85% to hit) The blast of sand misses the jackal. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (85% to hit) The blast of sand hits the jackal. The jackal is severely wounded. The jackal closely misses you. The hobgoblin closely misses you. The jackal completely misses you. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..........# ...?r.....## #.......... # .........# .# ###!......##.## ....†r......... #...g....# # #h@...#.# #.###......# #.......#### #######.#### #....# #.##.########### #.#.........◊◊~# #.....###.##~◊◊# ###...# #.##◊~~# You could see a jackal, a hobgoblin and 2 rats. Vanquished Creatures A jackal (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 42 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_loops_cross Action || total ---------------------------++------- Cast: Sandblast || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 45 | 45 | 0 | 0 | 34 | 1 | 45.0 | Dungeon | 45 | 45 | 0 | 0 | 34 | 1 | 45.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 45 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+