vercuchi0 Level 1 of the Dungeon (1, 1, D:1) a bat corpse (skeletalised by now) (2, 0, D:1) a rat corpse (skeletalised by now) (14, -12, D:1) a bat skeleton (16, -11, D:1) a rat skeleton (16, -10, D:1) a +0 whip a kobold skeleton (17, -12, D:1) a +0 dagger a goblin skeleton (19, 4, D:1) a rat skeleton (20, 5, D:1) a +0 robe (23, 11, D:1) a +0 whip (26, 13, D:1) a +2 dagger of venom 5 stones a kobold corpse (skeletalised by now) (36, 8, D:1) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (42, 20, D:1) a quill talisman (54, -6, D:1) a +0 whip a kobold corpse (skeletalised by now) (55, 0, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, -4, D:2) an adder corpse (skeletalised by now) (8, 29, D:2) a +0 dagger (8, 30, D:2) a +0 short sword a kobold corpse (skeletalised by now) (10, 31, D:2) a +0 scale mail (11, 0, D:2) a +0 short sword (20, 5, D:2) a +0 dagger (21, -6, D:2) a +0 robe (21, 20, D:2) a +0 short sword (23, 24, D:2) a ball python corpse (skeletalised by now) (29, 19, D:2) a +0 hand axe (35, 33, D:2) a +0 ring mail (40, 5, D:2) a +0 whip a stone (42, 24, D:2) a quokka corpse (skeletalised by now) (54, 9, D:2) a hive talisman Level 3 of the Dungeon (8, -38, D:3) a +0 club a +0 leather armour (8, -37, D:3) a rat corpse (skeletalised by now) (9, -17, D:3) an adder corpse (skeletalised by now) (16, -33, D:3) a +0 club (27, -9, D:3) a +0 club (36, -35, D:3) a +1 whip of flaming (37, -29, D:3) a +0 club (39, -33, D:3) a +0 dagger (42, -33, D:3) a +0 club (43, 4, D:3) a hobgoblin corpse (skeletalised by now) (46, 6, D:3) a +0 flail (47, -20, D:3) a +0 leather armour (55, -24, D:3) a +0 hand axe of flaming Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, 14, D:4) a +0 sling (6, 11, D:4) a +0 robe (8, -9, D:4) a +0 rapier (21, -7, D:4) a hobgoblin skeleton (22, 11, D:4) 2 boomerangs (30, 20, D:4) a quokka skeleton (31, -12, D:4) a +0 club an orc skeleton (31, 18, D:4) a +0 giant club an ogre skeleton (34, 6, D:4) a +0 giant spiked club (38, -22, D:4) a +0 short sword (39, 14, D:4) an adder skeleton (41, -21, D:4) a +0 long sword (42, -7, D:4) a +0 ring mail (51, 14, D:4) a +0 giant spiked club an ogre skeleton Level 5 of the Dungeon (3, 3, D:5) a +0 dagger a +0 robe (4, 4, D:5) a +2 trident of protection a +2 dagger of venom a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (31, -5, D:5) a parchment of Fugue of the Fallen (31, -3, D:5) 10 gold pieces (33, -5, D:5) a +0 long sword (43, -28, D:5) the human corpse of Prince Ribbit (skeletalised by now) (44, -50, D:5) a staff of cold (46, 7, D:5) a +0 leather armour (47, -21, D:5) an adder corpse (skeletalised by now) (51, 8, D:5) the +2 robe "Nibithr Riff" {-Tele +Inv rPois} -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. rPois: It protects you from poison. It cannot be enchanted further. (54, -9, D:5) an adder corpse the Ecumenical Temple