Dungeon Crawl Stone Soup version 0.35-a0-895-geb6f693df5 (webtiles) character file. Game seed: 274640492422881453 4 vercuchi0 the Digger (level 1, 0/15 HPs) Began as a Revenant Earth Elementalist on Aug 28, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (219 turns). vercuchi0 the Digger (Revenant Earth Elementalist) Turns: 219, Time: 00:00:20 Health: 0/15 AC: 2 Str: 11 XL: 1 Next: 50% Magic: 1/3 EV: 11 Int: 14 God: Gold: 21 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (100%) - Claws rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of dissipation Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of dissipation (worn) Scrolls c - a scroll of enchant weapon {unknown} Potions g - a potion of magic Skills: + Level 0.7 Fighting - Level 1.7 Dodging - Level 2.1 Stealth + Level 0.7 Unarmed Combat - Level 2.0 Spellcasting - Level 0.8 Conjurations - Level 3.2 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 20% 2d7 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 10% N/A 19% 3 Stone Arrow Conj/Erth 14% 3d7 30% 3 Scorch Fire 2% 2d5 34% 2 Brom's Barrelling Bould Conj/Erth 7% 2d4 71% 4 Petrify Alch/Erth 3% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sandblast (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 85% to hit) The blast of sand misses the jackal. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you but does no damage. You encounter a rat. Casting: Sandblast (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 85% to hit) The blast of sand hits the jackal. The jackal is almost dead. You scratch the jackal. The jackal is heavily wounded. The jackal closely misses you. x2; The jackal bites you. You die... ..........# ...###.... ####......# ......... ..........# .r.#.#... ####......# ......... #......# ........# ##....... ........# #..####.# ......hh# #####.####..# .......@####.....#....## ........#......^...#### ..........##.....### .....[..##.......# ........##.#.....# #.#.######..#.....# #... #.....##..)..# ##.. ##.#### #..######### #...##..## #..#.......## You could see 2 jackals and a rat. Vanquished Creatures A jackal (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Revenant Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 219 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_rooms, palyth_stone_intersect Action || total ---------------------------++------- Attack: Normal || 23 Spellclaws || 2 Melee: Unarmed || 25 Cast: Sandblast || 2 Armour: Robe || 17 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 218 | 218 | 0 | 0 | 162 | 1 | 218.0 | Dungeon | 218 | 218 | 0 | 0 | 162 | 1 | 218.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 218 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+