Dungeon Crawl Stone Soup version 0.35-a0-978-g0941e263bb (webtiles) character file. Game seed: 15118375448459318016 33 vercuchi0 the Digger (level 3, 25/29 HPs) Began as a Revenant Earth Elementalist on Sept 3, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:23 (948 turns). vercuchi0 the Digger (Revenant Earth Elementalist) Turns: 948, Time: 00:01:23 Health: 25/29 AC: 3 Str: 11 XL: 3 Next: 12% Magic: 2/5 EV: 11 Int: 16 God: Gold: 78 SH: 0 Dex: 9 Spells: 4/6 levels left rFire . . . (100%) - Claws rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +0 robe rPois ∞ (0%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: undead, claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet (worn) Scrolls c - a scroll of torment {unknown} e - a scroll of immolation {unknown} Potions g - 2 potions of magic d - a potion of enlightenment {unknown} Skills: + Level 2.1 Fighting - Level 1.7 Dodging - Level 2.1 Stealth + Level 2.1 Unarmed Combat - Level 2.0 Spellcasting - Level 0.8 Conjurations - Level 3.2 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 5% 1 b - Kinetic Grapnel Frge 4% 1d4 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 12% N/A 16% 3 Mercury Arrow Conj/Alch 4% 2d5 26% 2 Stone Arrow Conj/Erth 16% 3d8 26% 3 Brom's Barrelling Bould Conj/Erth 8% 2d4 65% 4 Petrify Alch/Erth 3% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are undead, granting you many immunities and vulnerabilities. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History Aim: an adder (heavily wounded, 80% to hit) The blast of sand hits the adder. The adder is almost dead. You scratch the quokka. The quokka is almost dead. The adder closely misses you. The quokka barely misses you. The adder misses you. The quokka bites you. Casting: Sandblast (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 80% to hit) The blast of sand misses the adder. You barely miss the adder. The adder is almost dead. The adder barely misses you. The quokka closely misses you. The adder misses you. The quokka bites you but does no damage. Casting: Sandblast (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 80% to hit) The blast of sand hits the adder. You kill the adder! You scratch the quokka. You kill the quokka! Your Fighting skill increases to level 2! Your Unarmed Combat skill increases to level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You remember the bite of steel piercing you. (You can now cast Kinetic Grapnel.) Spell assigned to 'b'. Your flames flicker hungrily. Saving game... please wait. Welcome back, vercuchi0 the Revenant Earth Elementalist. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##..#########.####.#.#.####...... .....# #....#.#.#........... ################.#.#........#.### ..÷.........................#.# #########...........######.##.### .# #...........# #.##.#.. .# #...........# #.##.#.# .### #...........######.##.#.# .#)# #......†@..........##.#.# .#.# #..........##########.#.# ...# #..........# #.# #[#.# .#.# ##########.####.#####.#.# .#.# #.........##.#.# ...# ######.##.##.#.# #..# #.....##.##.#.# #..# #.###.##.##.#†# #..# #...#.##.##.#.# There were no monsters in sight! Vanquished Creatures An adder (D:1) A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) 5 jackals (D:1) 3 quokkas (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 3 kobolds (D:1) 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Revenant Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 160 | D:1 | Reached skill level 1 in Fighting 160 | D:1 | Reached skill level 1 in Unarmed Combat 161 | D:1 | Reached XP level 2. HP: 2/23 MP: 1/5 948 | D:1 | Learned a level 1 spell: Kinetic Grapnel 948 | D:1 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 948 | D:1 | Reached XP level 3. HP: 25/29 MP: 2/5 948 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.1 Unarmed Combat | 1 2 | 2.1 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 2.0 Conjurations | | 0.8 Earth Magic | | 3.2 Action || total ---------------------------++------- Attack: Normal || 63 Spellclaws || 4 Melee: Unarmed || 67 Punch || 1 Cast: Sandblast || 5 Stab: Sleeping || 10 Armour: Robe || 40 Dodge: Dodged || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 949 | 922 | 27 | 0 | 737 | 2 | 474.5 | Dungeon | 949 | 922 | 27 | 0 | 737 | 2 | 474.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 936 daAuts D:2: 12 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+