Dungeon Crawl Stone Soup version 0.35-a0-978-g0941e263bb (webtiles) character file. Game seed: 138333526333935093 91 vercuchi0 the Digger (level 4, 38/38 HPs) Began as a Revenant Earth Elementalist on Sept 3, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:03:45 (1991 turns). vercuchi0 the Digger (Revenant Earth Elementalist) Turns: 1991, Time: 00:03:45 Health: 38/38 AC: 3 Str: 11 XL: 4 Next: 33% Magic: 6/6 EV: 11 Int: 16 God: Gold: 56 SH: 0 Dex: 9 Spells: 2/7 levels left rFire . . . (100%) - Claws rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +0 robe rPois ∞ (0%) h - +0 helmet rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... e - amulet of magic regeneration Stlth ++ c - ring of resist corrosion HPRegen 0.26/turn (no ring) MPRegen 0.50/turn %: no passive effects @: no status effects A: undead, claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 56 gold pieces. Inventory: Missiles g - 5 poisoned darts Armour a - a +0 robe (worn) b - a scarf of shadows d - a +1 pair of gloves h - a +0 helmet (worn) Jewellery c - a ring of resist corrosion (worn) e - an amulet of magic regeneration (worn) f - a ring of protection from cold Scrolls c - a scroll of teleportation {unknown} e - a scroll of noise {unknown} h - 2 scrolls of fog {unknown} l - a scroll of enchant armour {unknown} m - a scroll of identify {unknown} n - a scroll of enchant weapon {unknown} o - a scroll of poison {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} f - a potion of attraction {unknown} j - a potion of invisibility {unknown} k - a potion of curing {unknown} Skills: - Level 3.0 Fighting - Level 1.7 Dodging - Level 2.1 Stealth + Level 3.1 Unarmed Combat - Level 2.0 Spellcasting - Level 0.8 Conjurations - Level 3.2 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 5% 1 b - Freeze Ice 4% 1d3 21% 1 c - Stone Arrow Conj/Erth 16% 3d8 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 2% 2d2 30% 2 Passwall Erth 12% N/A 16% 3 Brom's Barrelling Bould Conj/Erth 8% 2d4 65% 4 Petrify Alch/Erth 3% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are undead, granting you many immunities and vulnerabilities. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History You enter the shallow water. Moving in this stuff is going to be slow. You encounter a bat. The frilled lizard bites you. The frilled lizard misses you. You claw the frilled lizard! You kill the frilled lizard! You hear a splash. A nearby plant withers and dies. The bat completely misses you. You closely miss the bat. The bat barely misses you. The bat closely misses you. The bat hits the plant. The plant begins to die. The bat hits the plant. The bat hits you but does no damage. The bat closely misses you. You see here a frilled lizard corpse. You barely miss the bat. The bat hits you but does no damage. The bat hits the plant. You scratch the bat. The bat is moderately wounded. The bat hits you but does no damage. x2 Your unstable footing causes you to fumble your attack. Casting: Sandblast (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (moderately wounded, 82% to hit) The blast of sand misses the bat. You scratch the bat. You kill the bat! A nearby plant withers and dies. Casting: Sandblast (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Magic restored. h - a +0 helmet You start putting on your armour. You continue putting on your +0 helmet. x5 You finish putting on your +0 helmet. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 ring mail. You encounter a water moccasin. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #....<.)#.#◊◊◊~~~~◊ #.#..<..#.....◊~◊~. #.>.....#.#######◊# #...#.....# ### #...##.#### #....[.# #..##### #..# #.@# #S....# #.###.# # $.# #.# ### You could see a water moccasin (asleep). Vanquished Creatures An orc wizard (D:2) 2 adders A dart slug (D:2) 4 endoplasms 3 hobgoblins 2 jackals (D:1) 5 orcs (D:2) 2 quokkas 8 ball pythons 7 bats 5 frilled lizards 5 kobolds 7 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Revenant Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 320 | D:1 | Reached skill level 1 in Fighting 320 | D:1 | Reached skill level 1 in Unarmed Combat 332 | D:1 | Reached XP level 2. HP: 14/23 MP: 5/5 1034 | D:2 | Learned a level 1 spell: Freeze 1034 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1034 | D:2 | Reached XP level 3. HP: 20/29 MP: 3/5 1045 | D:2 | Learned a level 3 spell: Stone Arrow 1774 | D:2 | Reached XP level 4. HP: 29/37 MP: 6/6 1990 | D:3 | Encountered a water moccasin 1991 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_rooms, serial_glass, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, minmay_strange_pillars, item_on_display_a_b, item_on_display_a_b, feat_on_display D:2: layout_basic D:3: layout_basic, serial_bayou, serial_bayou_pond_e, serial_bayou_pond_d, serial_bayou_pond_c, serial_bayou_crossing Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 | 3.0 Unarmed Combat | 1 2 3 | 3.1 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 2.0 Conjurations | | 0.8 Earth Magic | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 109 | 6 || 115 Spellclaws | 14 | 1 || 15 Melee: Unarmed | 123 | 7 || 130 Punch | | 1 || 1 Cast: Sandblast | 33 | 1 || 34 Stab: Sleeping | 10 | || 10 Armour: Robe | 82 | 6 || 88 Dodge: Dodged | 71 | 5 || 76 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2010 | 1942 | 68 | 69 | 1463 | 3 | 670.0 | Dungeon | 2010 | 1942 | 68 | 69 | 1463 | 3 | 670.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1113 daAuts D:1: 833 daAuts D:3: 64 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+