vercuchi0 Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (4, 8, D:1) an orb of guile (6, 16, D:1) a ball python corpse (skeletalised by now) (12, 23, D:1) a +0 whip a kobold corpse (skeletalised by now) (13, 30, D:1) a hobgoblin corpse (skeletalised by now) (14, 22, D:1) a +0 whip 5 stones (26, 2, D:1) a +0 short sword 4 stones a kobold skeleton (27, -14, D:1) a quokka skeleton (30, 34, D:1) a +0 dagger (33, 8, D:1) a +0 leather armour (33, 40, D:1) a +0 robe (37, 39, D:1) a +0 hand axe (48, 34, D:1) a +0 mace (49, 4, D:1) a rat corpse (skeletalised by now) (51, 14, D:1) a +0 robe Level 2 of the Dungeon (5, 19, D:2) a hobgoblin skeleton (6, 7, D:2) a +0 dagger of freezing (6, 15, D:2) a quokka skeleton an adder skeleton (6, 18, D:2) an adder skeleton (8, 6, D:2) a +0 broad axe (12, 2, D:2) a jackal skeleton (13, -2, D:2) the felid skeleton of Natasha (15, 28, D:2) a scarf of harm (16, 19, D:2) the +10 dagger "Ogrebane" {freeze, rF++ rC++ Will-} rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will-: It decreases your willpower. It cannot be enchanted further. (27, -8, D:2) a +0 leather armour (32, -2, D:2) a quill talisman (46, 5, D:2) a +0 dagger (47, 12, D:2) a +0 leather armour (53, 29, D:2) a +0 club Level 3 of the Dungeon (0, 6, D:3) a +0 ring mail (5, 14, D:3) the inkwell talisman of Exclusion {rElec Str+4 Dex+3 Stlth-} [inkwell talisman] rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. (6, -8, D:3) a quokka corpse (13, -3, D:3) a jackal corpse (15, -4, D:3) a +0 spear (21, -3, D:3) a +0 hand axe a +0 robe (22, -4, D:3) a +0 flail (23, -6, D:3) a +0 short sword an orc corpse (23, -3, D:3) a +0 dagger