Seeded DCSS version 0.35-a0-994-g99d7c3def5 (webtiles) character file. Game seed: 5706458602946267205 (custom seed) 9 vercuchi0 the Vexing (level 2, 16/16 HPs) Began as a Deep Elf Hexslinger on Sept 5, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:19 (152 turns). vercuchi0 the Vexing (Deep Elf Hexslinger) Turns: 152, Time: 00:01:19 Health: 16/16 AC: 2 Str: 5 XL: 2 Next: 6% Magic: 6/6 EV: 12 Int: 17 God: Gold: 13 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of fear {unknown} d - a scroll of teleportation {unknown} Potions f - a potion of curing {unknown} Skills: + Level 1.0 Fighting + Level 2.9 Ranged Weapons + Level 2.6 Dodging + Level 1.7 Spellcasting + Level 4.1 Hexes + Level 1.3 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 30% 2d2 5% 2 Sigil of Binding Hex 15% N/A 11% 3 Inner Flame Hex/Fire 10% N/A 19% 3 Cause Fear Hex 7% N/A 34% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You shoot a sling bullet. The sling bullet misses the bat. The sling bullet barely misses the kobold. The bat barely misses you. The bat hits you but does no damage. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! Your Fighting skill increases to level 1! You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! No target in view! No target in view! Things that are here: a +0 club; a kobold corpse You now have 13 gold pieces. f - a purple potion No target in view! No target in view! No target in view! Saving game... please wait. Welcome back, vercuchi0 the Deep Elf Hexslinger. Game seed: 5706458602946267205 (custom seed) Press ? for a list of commands and other information. No target in view! You encounter a bat. You shoot a sling bullet. The sling bullet hits the bat. The bat is severely wounded. You shoot a sling bullet. The sling bullet barely misses the bat. The bat barely misses you. You shoot a sling bullet. The sling bullet closely misses the bat. The bat completely misses you. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! You have reached level 2! You encounter an endoplasm. You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! No target in view! No target in view! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #... ## #..# .. #..# #. #..# #. #... #. #.## #. #.## ####.##### #... #....@...# #)## #.##.###.# ##.## ##.###.# ##...# .#......# ##..... ....##..#######...... ..................... #...#####†######.....# #... #.# ##.#### #.# #.# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 3 jackals (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 115 | D:1 | Reached skill level 1 in Fighting 141 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 152 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_corners Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Ranged Weapons | | 2.9 Dodging | | 2.6 Spellcasting | | 1.7 Hexes | | 4.1 Fire Magic | | 1.3 Action || total ---------------------------++------- Fire: Sling || 22 Armour: Robe || 4 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 157 | 157 | 0 | 0 | 121 | 1 | 157.0 | Dungeon | 157 | 157 | 0 | 0 | 121 | 1 | 157.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 157 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+