vercuchi0 Level 1 of the Dungeon [Shop] Mewoigg's Weapon Shoppe the +4 sling "Qogoogau" {antimagic, Int-3 Dex+8 SInv} (646 gold) Int-3: It affects your intelligence (-3). Dex+8: It affects your dexterity (+8). SInv: It lets you see invisible. It cannot be enchanted further. a +0 sling (21 gold) a +0 club (7 gold) a +0 whip (35 gold) a +0 dagger (28 gold) the +1 dagger of Propriety {distort, rC- rN+ Int+8} (434 gold) rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+8: It affects your intelligence (+8). It cannot be enchanted further. (0, 0, D:1) a +0 mace of holy wrath (16, 10, D:1) a +0 club (22, -2, D:1) a +0 sling (22, 12, D:1) a +0 club (22, 20, D:1) a quokka corpse (skeletalised by now) (23, 16, D:1) a dagger (24, -2, D:1) a +0 robe (25, -2, D:1) a +0 quarterstaff (30, 21, D:1) a +0 ring mail (30, 24, D:1) a +0 dagger a kobold corpse (skeletalised by now) (34, 17, D:1) a ball python skeleton (37, 13, D:1) 4 stones a +0 whip a +0 short sword a kobold skeleton a kobold skeleton (41, 1, D:1) a parchment of Cause Fear (42, 6, D:1) a leather armour (50, 0, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (2, -11, D:2) a +0 dagger (2, -7, D:2) an adder corpse (skeletalised by now) (3, -18, D:2) a parchment of Sigil of Binding (9, 5, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (10, 4, D:2) a frilled lizard skeleton (12, 15, D:2) a hand axe (13, 4, D:2) a rat skeleton (17, 3, D:2) a buckler (48, -8, D:2) an adder skeleton (49, -11, D:2) a +2 flail of protection a +0 chain mail (52, -21, D:2) a rat skeleton (52, -8, D:2) a leather armour Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (2, 8, D:3) a +0 club a +0 dagger (2, 10, D:3) a +0 dagger a goblin skeleton (3, 9, D:3) a +0 club a +0 club (4, 3, D:3) a +0 club (4, 10, D:3) a +0 helmet of light a +0 animal skin a +2 short sword of flaming (5, 11, D:3) a +0 club a +1 dagger of venom a goblin skeleton (5, 49, D:3) a +0 quarterstaff (6, 12, D:3) a +0 club a goblin skeleton (6, 15, D:3) a +0 mace (7, 3, D:3) a +0 dagger a goblin corpse (skeletalised by now) (10, 17, D:3) a rat skeleton (11, 20, D:3) a +0 club a goblin skeleton (16, 33, D:3) a frilled lizard skeleton (22, 30, D:3) an adder skeleton (34, 18, D:3) a +0 whip (39, 13, D:3) a +0 dagger (54, 0, D:3) a quill talisman Level 4 of the Dungeon (0, 0, D:4) a plate armour (1, 6, D:4) a +0 dagger (2, -5, D:4) a parchment of Eringya's Surprising Crocodile (3, 1, D:4) a robe (5, 12, D:4) a hobgoblin corpse (skeletalised by now) (10, 14, D:4) a +0 rapier (17, 4, D:4) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (17, 9, D:4) a quokka corpse (skeletalised by now) (19, 7, D:4) a hobgoblin corpse (skeletalised by now) (35, 7, D:4) the +11 whip of the Saviour {elec, Bane rElec rC++ rCorr} Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Level 6 of the Dungeon [Shop] Hoz Big's Book Boutique (Shop contents are unknown)