vhtn3 Level 1 of the Dungeon (1, -1, D:1) a +0 leather armour (1, 11, D:1) a bat corpse (skeletalised by now) (2, 2, D:1) a quill talisman (11, 1, D:1) a bat corpse (skeletalised by now) (13, 14, D:1) a +0 club a +0 club a goblin skeleton (16, 18, D:1) a +0 scale mail (22, 20, D:1) a rat skeleton (23, 20, D:1) a rat skeleton (25, 2, D:1) a +0 club a goblin skeleton (30, 17, D:1) a ball python corpse (skeletalised by now) (32, 31, D:1) a quokka skeleton (37, 34, D:1) a +0 dagger (42, 38, D:1) a hobgoblin skeleton (44, 2, D:1) a frilled lizard corpse (skeletalised by now) (44, 13, D:1) a rat corpse (skeletalised by now) (47, 1, D:1) a +0 leather armour (60, 4, D:1) a +0 short sword a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Gibboudus's Armour Shoppe a +0 robe (11 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +2 robe of willpower (232 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +1 leather armour of cold resistance (182 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +0 chain mail (78 gold) [Shop] Onkuez's Antique Weapon Shop a +0 club (9 gold) a +2 halberd of entangling (288 gold) a +0 club (9 gold) the +8 morningstar of Ruination {drain, *Rage Str+3 SInv} (1191 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. the +1 hand axe "Worm" {freeze, Fly rCorr Str+4} (603 gold) Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 rapier (99 gold) a +0 spear (54 gold) a +0 club (9 gold) the +5 scythe "Finisher" {speed, execute} (792 gold) It cannot be enchanted further. a +0 battleaxe of freezing (360 gold) [Shop] Kemmayle's General Store a parchment of Jinxbite (75 gold) a scroll of identify (26 gold) a +5 ring of evasion (unknown) (468 gold) a potion of brilliance (unknown) (52 gold) a condenser vane (520 gold) a +0 scale mail (52 gold) a +0 leather armour (26 gold) a parchment of Awaken Armour (169 gold) [Shop] Sueh's Distillery a potion of heal wounds (unknown) (112 gold) a potion of enlightenment (unknown) (70 gold) a potion of curing (42 gold) a potion of magic (112 gold) a potion of magic (112 gold) a potion of lignification (42 gold) a potion of attraction (unknown) (42 gold) a potion of heal wounds (unknown) (112 gold) a potion of curing (42 gold) (7, 4, D:2) a +0 dagger a +0 ring mail (7, 5, D:2) a bat corpse (skeletalised by now) (15, 19, D:2) a rat corpse (skeletalised by now) (18, 17, D:2) a +0 ring mail (27, 11, D:2) an adder skeleton (29, 26, D:2) a +0 leather armour (37, 29, D:2) a +0 short sword a +0 leather armour (42, -6, D:2) a rat corpse (skeletalised by now) (42, 43, D:2) a +0 quarterstaff (43, -5, D:2) a jackal corpse (skeletalised by now) (50, 33, D:2) a rat corpse (skeletalised by now) (53, 34, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (1, 1, D:3) a +0 hand axe a +0 scale mail the human corpse of Terence (8, 21, D:3) an inkwell talisman (19, 9, D:3) a +0 chain mail a +0 hand axe (20, 9, D:3) a +0 club (24, 10, D:3) a +0 spear