vhtn3 Level 1 of the Dungeon (0, 0, D:1) a staff of fire (2, -1, D:1) a frilled lizard corpse (skeletalised by now) (3, 1, D:1) a +0 club (5, -37, D:1) a ball python corpse (skeletalised by now) (7, 2, D:1) a +0 sling (9, 1, D:1) a +0 robe (25, -34, D:1) a jackal skeleton (26, -34, D:1) a +0 dagger a quokka skeleton a jackal skeleton (26, 2, D:1) a +0 sling (29, -27, D:1) a quill talisman (38, -2, D:1) an inkwell talisman (42, 9, D:1) a bat corpse (skeletalised by now) (43, -35, D:1) a hobgoblin skeleton (43, 10, D:1) a +0 club (49, -6, D:1) a bat corpse (skeletalised by now) (52, -16, D:1) a +0 mace (52, 2, D:1) a bat corpse (skeletalised by now) (58, -43, D:1) a +0 mace Level 2 of the Dungeon (1, -7, D:2) a +0 giant spiked club (2, -3, D:2) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) (5, -8, D:2) a +0 club a goblin corpse (skeletalised by now) (13, -2, D:2) a ball python skeleton an adder skeleton (14, -3, D:2) a bat skeleton (14, 6, D:2) a bat corpse (skeletalised by now) (20, 16, D:2) a +0 short sword (21, 1, D:2) an adder skeleton (36, 17, D:2) a +0 dagger (46, 27, D:2) a +0 dagger a goblin skeleton (58, 29, D:2) a +0 war axe an orc skeleton Level 3 of the Dungeon (3, -46, D:3) a +0 hand axe an orc corpse (skeletalised by now) (9, -14, D:3) a +0 dagger a +0 robe a +0 flail a +0 dagger a +0 robe a +0 club a +3 dagger a +0 sling a +0 dagger an orc skeleton an orc skeleton a goblin skeleton an orc skeleton (9, -6, D:3) a +0 club (9, -5, D:3) a +0 dagger a goblin skeleton (9, -4, D:3) a +0 dagger (10, -4, D:3) a +0 dagger a goblin skeleton (11, -4, D:3) a hobgoblin skeleton (11, -3, D:3) a +0 dagger a +0 spear a +0 animal skin a +1 helmet a +0 club a +0 sling the hobgoblin skeleton of Robin (11, -1, D:3) a hobgoblin skeleton (16, 10, D:3) an adder corpse (skeletalised by now) (17, -45, D:3) a +0 trident (17, -37, D:3) a +0 mace an orc skeleton (18, -18, D:3) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (19, -15, D:3) a +0 hammer (24, -42, D:3) a frilled lizard skeleton (31, -10, D:3) a hobgoblin skeleton an adder skeleton (32, -42, D:3) a +0 short sword (33, -36, D:3) a +0 club a +0 chain mail a +0 dagger an orc skeleton (34, -37, D:3) a +0 morningstar a +0 leather armour an orc skeleton (38, -13, D:3) a +0 club (43, -38, D:3) a bat skeleton (43, -2, D:3) a +0 war axe an orc skeleton (43, 1, D:3) the felid skeleton of Natasha (44, -43, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (23, 29, D:4) a +0 ring mail (25, 10, D:4) a +0 buckler (27, 1, D:4) a +0 spear (30, -6, D:4) a +0 falchion (35, 34, D:4) a +0 great sword (36, -1, D:4) a +0 club (36, 11, D:4) a +0 robe (39, -5, D:4) an amulet of chemistry (41, 6, D:4) an adder skeleton (42, 24, D:4) a +0 chain mail Level 5 of the Dungeon (12, 14, D:5) a water moccasin corpse (skeletalised by now) (17, -7, D:5) a +0 cloak (19, -28, D:5) the inkwell talisman of the Equator {rC++ Int-4 SInv} [inkwell talisman] rC++: It greatly protects you from cold. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible.