Dungeon Crawl Stone Soup version 0.35-a0-447-gb551176d51 (webtiles) character file. Game seed: 16814800612257001511 21 vowov the Apothecary (level 2, 15/19 (20) HPs) Began as a Draconian Alchemist on June 3, 2026. Quit the game on level 2 of the Abyss. The game lasted 00:01:29 (568 turns). vowov the Apothecary (Draconian Alchemist) Turns: 568, Time: 00:01:30 HP: 15/19 (20) AC: 5 Str: 10 XL: 2 Next: 62% MP: 5/6 EV: 11 Int: 15 God: Gold: 17 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) a - +0 pair of boots SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.10/turn %: no passive effects @: afraid, lightly drained A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Abyss. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 17 gold pieces. Inventory: Hand Weapons b - a +1 whip of distortion Armour a - a +0 pair of boots (worn) Scrolls c - a scroll of amnesia {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 1.3 Conjurations - Level 3.0 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 24% 1d1 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 13% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 11% N/A 50% 4 Sticky Flame Fire/Alch 6% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You are out of magic! You see here a rat corpse. You are out of magic! You are out of magic! You hit the frilled lizard. You kill the frilled lizard! No target in view! You unwield your +1 whip of distortion. You are cast into the Abyss! To return, you must find a gate leading back. Killing monsters will force the Abyss to allow you passage. This branch contains the abyssal rune of Zot. A wight materialises. x2 You encounter a wight. It is wielding a +6 spear. The wight attacks as it pursues you! The wight hits you from afar with a +0 spear. You feel drained. The wight attacks as it pursues you! The wight hits you from afar with a +0 spear. The wight attacks as it pursues you! The wight hits you from afar with a +0 spear. Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. Unknown command. You start resting. You encounter a glowing orange brain. You start resting. You encounter a chaos spawn. You start resting. A glowing orange brain comes into view. The chaos spawn howls! The glowing orange brain turns its attention towards you. The glowing orange brain pulsates. The glowing orange brain radiates an aura of fear! You are terrified of the glowing orange brain! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ... # .. .#. . ... .. .## ... ..#.###.# .#.#... # ....## #.. ###....# ....##.#@...# ..... .#.##4..... ...##.#..# .##.. #.#... .. ....### .. ..... .. #.G..# . ..#... . ...# You could see a glowing orange brain (scary) and a chaos spawn. Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A ball python (D:1) 4 bats (D:1) 3 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vowov the Draconian Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 277 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/5 520 | Abyss:1 | Cast into level 1 of the Abyss (unwielding a weapon of | distortion) 530 | Abyss:1 | Encountered a wight 530 | Abyss:1 | Encountered a wight 531 | Abyss:1 | Encountered a wight 552 | Abyss:2 | Encountered a glowing orange brain 562 | Abyss:2 | Encountered a chaos spawn 568 | Abyss:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_basic Abyss:2: base: Temple, gammafunk_abyss_exit_x_factor Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 1.3 Alchemy | | 3.0 Action || total ---------------------------++------- Attack: Normal || 8 Melee: Unarmed || 3 Whip || 5 Tailslap || 2 Cast: Poisonous Vapours || 31 Armour: None || 15 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 568 | 568 | 0 | 106 | 310 | 3 | 189.3 | Dungeon | 520 | 520 | 0 | 90 | 310 | 1 | 520.0 | Abyss | 48 | 48 | 0 | 16 | 0 | 2 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 520 daAuts Abyss:2: 24 daAuts Abyss:1: 23 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+