vowov Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (1, 0, D:1) a jackal corpse (skeletalised by now) (14, -7, D:1) a bat corpse (skeletalised by now) (18, 0, D:1) a +0 leather armour (30, 5, D:1) a +0 long sword (32, 31, D:1) a frilled lizard corpse (skeletalised by now) (39, 1, D:1) a +0 dagger (42, -8, D:1) a bat corpse (skeletalised by now) (45, -10, D:1) a +0 leather armour Level 2 of the Dungeon (1, -12, D:2) a frilled lizard skeleton (1, -11, D:2) an adder skeleton (4, -7, D:2) a +0 spear a +0 club a +0 club a gnoll skeleton (9, 5, D:2) a +0 mace (12, 7, D:2) a quokka corpse (15, 15, D:2) a +0 whip a gnoll corpse (20, 17, D:2) a +0 club (20, 18, D:2) a +0 whip (22, -20, D:2) the +7 spear of the Haunted God {vamp, rC+ Dex+4} rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (22, -17, D:2) a quokka skeleton (22, 17, D:2) a +0 dagger (24, -8, D:2) a +0 hammer (24, 17, D:2) a ball python corpse (skeletalised by now) (31, -10, D:2) a hobgoblin skeleton an adder skeleton (31, -6, D:2) a +1 dagger of protection a goblin skeleton (32, -8, D:2) a +0 club a +0 sling a kobold skeleton an adder skeleton (52, -18, D:2) a +0 dagger