waagh Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (4, 37, D:1) a +0 mace (5, 19, D:1) a bat corpse (skeletalised by now) (7, 17, D:1) a jackal corpse (skeletalised by now) (7, 18, D:1) a jackal corpse (skeletalised by now) (8, 6, D:1) a minotaur skeleton (9, 26, D:1) a +0 ring mail (10, 5, D:1) a human skeleton (11, 7, D:1) a human skeleton (12, 5, D:1) a human skeleton (13, 7, D:1) a human skeleton (14, 7, D:1) a human skeleton (16, 0, D:1) a +0 whip a stone (19, -2, D:1) a frilled lizard skeleton (24, 7, D:1) 5 stones (26, 19, D:1) a +0 dagger (30, 24, D:1) a hobgoblin skeleton (32, 29, D:1) a bat corpse (skeletalised by now) (47, 27, D:1) a +0 dagger (47, 28, D:1) a +0 short sword a kobold skeleton (48, 28, D:1) 9 stones (53, 28, D:1) a +0 dagger a goblin skeleton (60, 3, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (0, 1, D:2) a hobgoblin corpse (skeletalised by now) (0, 4, D:2) a +0 short sword (5, 26, D:2) a +0 sling (15, 10, D:2) a bat skeleton (18, 29, D:2) a +0 scale mail (24, 0, D:2) a +0 flail (24, 11, D:2) 7 stones (25, 28, D:2) a +0 mace of protection a +0 ring mail an orc corpse (skeletalised by now) (29, -8, D:2) a hobgoblin skeleton (30, 21, D:2) a hobgoblin skeleton (31, 10, D:2) an adder corpse (skeletalised by now) (34, -1, D:2) a +0 hand axe 4 stones (38, 26, D:2) a +6 ring of intelligence (48, 12, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (2, 1, D:3) a bat corpse (skeletalised by now) (15, 23, D:3) a kobold corpse (skeletalised by now) (15, 29, D:3) a rat corpse (skeletalised by now) (15, 31, D:3) a +0 barding (21, -5, D:3) a +0 sling a +0 dagger (23, 35, D:3) a +0 pair of boots (25, 11, D:3) a +0 whip 6 poisoned darts (33, 36, D:3) a +0 short sword an orc corpse (skeletalised by now) (41, 18, D:3) a +0 short sword (42, 9, D:3) an adder skeleton (42, 14, D:3) a +0 dagger (50, 15, D:3) 6 atropa-tipped darts Level 4 of the Dungeon (0, 0, D:4) a hound corpse (skeletalised by now) (7, -17, D:4) a +0 short sword a +0 scale mail a hound corpse (skeletalised by now) (15, 3, D:4) a ball python corpse (skeletalised by now) (16, 12, D:4) a +1 dagger of pain (28, -15, D:4) a +0 club (30, 18, D:4) a +6 ring of strength a ring of fire (31, 2, D:4) a +0 chain mail a +2 flail of holy wrath an orc corpse (skeletalised by now) (31, 21, D:4) a +0 robe (32, 7, D:4) a +0 plate armour (52, 10, D:4) a +0 whip an orc skeleton (60, -6, D:4) 7 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (2, -5, D:5) an amulet of the acrobat (4, -8, D:5) 7 stones (14, 17, D:5) a +0 hand axe (19, 1, D:5) a +0 mace (19, 19, D:5) a +0 rapier (20, 0, D:5) 8 stones (21, -4, D:5) a +0 battleaxe (27, 8, D:5) a blade talisman (34, 6, D:5) a hound skeleton (34, 7, D:5) an adder skeleton (34, 15, D:5) a +0 trident a +0 leather armour (41, 27, D:5) an iguana skeleton (43, 37, D:5) a +0 club a +0 whip a +0 halberd a +0 club a gnoll skeleton a gnoll skeleton (50, 35, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) a +0 whip (4, -33, D:6) a +0 club 6 poisoned darts (6, -20, D:6) a +0 flail a +0 chain mail (7, -20, D:6) a +0 dagger a +0 chain mail a +0 dagger a +0 dagger a +0 robe (10, -31, D:6) a +0 short sword 2 stones a +4 whip 8 poisoned darts (11, -31, D:6) a +0 club 2 stones (11, -16, D:6) a +0 giant club (12, -30, D:6) a +0 dagger (12, -29, D:6) a stone (27, 6, D:6) a +0 long sword (29, -16, D:6) a scroll of noise (39, -16, D:6) a +0 pair of gloves (42, -13, D:6) a +0 dagger a +0 robe (43, -13, D:6) a +0 dagger a +0 robe a +0 mace (50, -8, D:6) a +0 hammer (53, -9, D:6) a +4 quarterstaff of chaos a +0 cloak Level 7 of the Dungeon [Shop] Zeof's Antique Armour Shoppe a +0 scale mail (100 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (1180 gold) rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. a +0 robe (17 gold) a +0 leather armour (50 gold) a +0 ring mail (100 gold) a +0 helmet (112 gold) the +1 crystal plate armour of Atyecw {rC++ Regen+ Int-5 Stlth+} (2530 gold) Int-5: It affects your intelligence (-5). rC++: It greatly protects you from cold. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. a +0 chain mail (112 gold) (0, 0, D:7) a +3 dagger a +0 robe (1, -2, D:7) a +0 club a +0 ring mail (1, -1, D:7) a +1 dagger of venom a +0 robe (1, 34, D:7) a book of Conjurations (2, 52, D:7) a +0 shortbow (3, -3, D:7) a +0 club a +0 leather armour (8, 4, D:7) a +0 glaive a +0 plate armour (8, 48, D:7) 4 poisoned darts (9, 4, D:7) a +2 dagger of venom a +0 robe a +0 flail a +0 leather armour (11, 45, D:7) a +0 flail a +0 scale mail (15, 46, D:7) a +0 dagger a +0 leather armour a +0 dagger (15, 47, D:7) a +0 whip (15, 48, D:7) a +0 club a +0 scale mail (22, 48, D:7) a +0 whip (29, 10, D:7) a +0 club (41, 34, D:7) 4 poisoned darts (46, 21, D:7) a +2 trident of draining a +0 robe an orb of mayhem Level 8 of the Dungeon [Shop] Mizxunwamy's General Store a Trismegistus Codex (360 gold) a +3 quarterstaff of speed (290 gold) 5 stones (5 gold) a wand of roots (4) (96 gold) a +1 chain mail of cold resistance (165 gold) a +2 ring mail of poison resistance (180 gold) 2 stones (2 gold) 4 stones (4 gold) a potion of enlightenment (50 gold) (0, 0, D:8) a +0 chain mail (0, 1, D:8) 2 potions of degeneration (3, 4, D:8) 4 stones a +0 dagger (4, 3, D:8) 4 stones a +0 whip a +1 shortbow (4, 4, D:8) a +0 whip a +0 dagger (4, 11, D:8) a +0 leather armour a +0 club (5, 4, D:8) 10 stones a +0 robe a +0 short sword a +0 dagger a +0 orcbow (6, 4, D:8) a +0 orcbow 4 poisoned darts a +0 club (6, 12, D:8) a +0 club (8, 11, D:8) a +0 dagger (15, -15, D:8) a staff of fire (19, -15, D:8) a staff of cold (28, 8, D:8) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) an orb of light (15, 5, Lair:1) a wand of roots (4)