waagh Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, -13, D:1) a +0 mace (2, 2, D:1) a +0 mace (7, -14, D:1) a +0 whip a hobgoblin corpse (skeletalised by now) (7, 4, D:1) 5 stones (14, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (16, 15, D:1) a frilled lizard corpse (skeletalised by now) (25, -10, D:1) a bat corpse (skeletalised by now) (31, -5, D:1) a quokka skeleton (32, -9, D:1) a frilled lizard skeleton (32, -1, D:1) a +0 dagger a kobold skeleton (40, -3, D:1) a +0 mace (41, -19, D:1) a +0 dagger (41, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (43, -5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 6 stones (2, -6, D:2) a +0 leather armour (9, -19, D:2) a hobgoblin skeleton (11, -18, D:2) a +0 short sword a +0 leather armour a kobold skeleton (13, 9, D:2) a frilled lizard corpse (skeletalised by now) (26, 0, D:2) a +0 spear (26, 19, D:2) a bat corpse (skeletalised by now) (27, -11, D:2) an adder skeleton (31, -8, D:2) a +0 pair of gloves (42, -18, D:2) a +0 ring mail (47, -22, D:2) a +0 whip 2 stones a kobold corpse (skeletalised by now) (50, -6, D:2) a +0 spear (57, -25, D:2) an adder corpse (skeletalised by now) (58, -24, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Wuimithru's Weapon Emporium a +0 spear (30 gold) a +1 heavy great mace (187 gold) the +10 demon blade of Ehyowaf {vamp, +Blink rPois Int+3} (1134 gold) Int+3: It affects your intelligence (+3). rPois: It protects you from poison. +Blink: It lets you blink. a +2 flail of holy wrath (183 gold) a +0 scimitar (40 gold) 7 stones (7 gold) a +1 spectral quarterstaff (170 gold) a +0 sling (15 gold) [Shop] Waneles's Assorted Antiques a +0 helmet (108 gold) a +0 trident (84 gold) a +0 chain mail (108 gold) the +1 plate armour of the Shishi {*Corrode Slay+4 SInv} (1209 gold) Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. 2 potions of curing (144 gold) the +1 chain mail "Nisoam" {Rampage Fly Regen+ SInv} (547 gold) SInv: It lets you see invisible. Fly: It grants you flight. Regen+: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. (0, 0, D:3) a +0 mace a +0 scale mail (1, -29, D:3) a +0 hand axe (8, -1, D:3) a +0 leather armour (11, -10, D:3) a +0 robe (28, 2, D:3) a +0 quarterstaff (30, -36, D:3) a frilled lizard corpse (skeletalised by now) (42, -22, D:3) 4 stones a +0 dagger a kobold skeleton (45, -4, D:3) a +0 leather armour (46, -13, D:3) a flux talisman (46, -11, D:3) a +0 giant club an ogre skeleton (51, -8, D:3) 7 stones Level 4 of the Dungeon [Shop] Cupnoj's Magic Scroll Emporium a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of teleportation (36 gold) (0, 0, D:4) 5 stones (10, -26, D:4) a +0 giant spiked club (10, -24, D:4) a +0 hand axe (13, -14, D:4) a +0 whip (28, -44, D:4) a +0 giant club (32, -49, D:4) a +0 dagger 6 poisoned darts (50, -17, D:4) a +0 whip (53, -55, D:4) 9 stones Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (2, 17, D:5) a +0 dagger (3, 14, D:5) a +0 club a +0 halberd (4, 14, D:5) a +0 flail a +0 club a +0 club a +0 robe (6, -5, D:5) 6 stones (15, -3, D:5) a +0 quarterstaff (16, 6, D:5) a +0 mace (20, -3, D:5) an amulet of the acrobat (23, 27, D:5) a +0 dagger (27, 3, D:5) a +1 flail of draining a +0 mace a +0 leather armour (28, 2, D:5) a +0 whip (28, 3, D:5) a +2 short sword of venom (40, 8, D:5) a +0 dagger a +0 club a +0 leather armour a +0 dagger a +0 robe (40, 9, D:5) a +0 dagger a +0 robe (40, 10, D:5) a +0 dagger (41, 37, D:5) 8 stones Level 6 of the Dungeon [Shop] Kaiwnaej's General Store +1 shadow dragon scales (1305 gold) a potion of curing (45 gold) the +8 short sword "Kobold's Foe" {drain, *Slow rElec rF+ Stlth+} (954 gold) rF+: It protects you from fire. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. the +8 hand axe of Cumiomos {flame, rC+ rCorr Int+3 Dex+3} (1164 gold) Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. the +13 sword of the Doom Knight {doom -Cast ^Drain Will+} (1072 gold) Will+: It increases your willpower. -Cast: It prevents spellcasting. ^Drain: It drains your maximum health when unequipped. a potion of attraction (45 gold) a phantom mirror (600 gold) a +1 plate armour of poison resistance (480 gold) (0, 0, D:6) a +0 sling (1, -28, D:6) a +0 mace a +0 robe (9, -27, D:6) a +0 leather armour (9, 9, D:6) a scroll of fog (10, 8, D:6) a scroll of teleportation (11, 9, D:6) a potion of attraction (12, -13, D:6) a +0 chain mail a +0 short sword (14, -2, D:6) a +0 leather armour a +0 hand axe (15, -2, D:6) a +0 robe a +0 dagger a +0 chain mail a +0 battleaxe (18, -11, D:6) 7 stones (21, -23, D:6) 9 stones (23, -3, D:6) a +0 leather armour a +0 rapier (23, -2, D:6) 4 poisoned darts (23, -1, D:6) a +0 leather armour (28, -23, D:6) a +0 flail (28, -22, D:6) a +0 spear of venom a +0 ring mail a +0 kite shield (29, -6, D:6) a +3 spear (29, 4, D:6) a +0 dagger a +0 robe (29, 14, D:6) a +0 dagger a +0 robe (31, -18, D:6) a +0 spear (31, 8, D:6) a +0 dagger a +0 robe (35, -13, D:6) a +0 morningstar a +0 scale mail a +0 war axe a +0 plate armour (36, -13, D:6) a +0 trident a +0 leather armour a +0 whip a +0 leather armour (37, -13, D:6) a +0 dagger (39, -15, D:6) a +0 club (40, -17, D:6) a +0 ring mail (51, 1, D:6) the +2 flail of Magnificence {protect, rF+} rF+: It protects you from fire. (51, 4, D:6) a flux talisman (57, 4, D:6) a +0 club a +0 robe a +0 dagger a +0 robe (58, 4, D:6) an amulet of faith Level 7 of the Dungeon [Shop] Omeddi's Antique Weapon Boutique the +10 shortbow of the Eggplant {freeze, rElec Stlth+} (2310 gold) rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. a +3 battleaxe of venom (793 gold) a +2 hand axe of venom (499 gold) a +0 flail of protection (198 gold) a +2 shortbow of freezing (556 gold) a +4 great sword of pain (1222 gold) (0, 0, D:7) a +3 vampiric trident a +2 robe an orb of mayhem (3, -3, D:7) a +0 robe (5, -11, D:7) a +0 scimitar (10, -53, D:7) a +0 falchion (12, -13, D:7) a +0 robe a +0 whip of electrocution (13, -51, D:7) a +0 war axe a +0 short sword (15, -49, D:7) a +0 long sword (24, -34, D:7) a +0 leather armour (26, -49, D:7) a +0 whip a +0 flail (26, -48, D:7) a +0 club a +0 leather armour a +0 spear (27, -47, D:7) a +0 flail (27, -26, D:7) a +0 hand axe a +0 scale mail a +0 robe a +0 dagger a +0 robe a +0 dagger (28, -46, D:7) a +0 flail (28, -28, D:7) a +0 shortbow of freezing (28, -27, D:7) a +0 plate armour a +0 mace of protection (31, 2, D:7) a +0 spear (42, -36, D:7) a +0 giant spiked club (43, -11, D:7) 3 poisoned darts (55, -29, D:7) a +0 short sword a +0 dagger 4 poisoned darts (56, -29, D:7) a +0 whip (57, -30, D:7) a +0 short sword 2 stones a +0 dagger (58, -31, D:7) a +0 orcbow a +0 short sword (60, -30, D:7) a +0 club 3 stones (61, -48, D:7) a +1 dagger of flaming a +0 robe (62, -48, D:7) a +0 halberd 2 boomerangs a +0 plate armour (63, -47, D:7) a +0 club a +0 leather armour Level 8 of the Dungeon [Shop] Xyutwyps's Demolitions Depot a book of Flames (308 gold) a manual of Conjurations (880 gold) a manual of Evocations (880 gold) a book of Flames (308 gold) a book of Air (242 gold) a lightning rod (4/4) (440 gold) (11, -34, D:8) 7 gold pieces (13, -32, D:8) a +0 giant club a +0 giant club (14, -33, D:8) a +0 trident (20, -1, D:8) a +0 dagger a +0 robe (20, 1, D:8) a +0 orcbow a +0 battleaxe a +0 plate armour a +0 short sword a +0 short sword a +0 leather armour (20, 3, D:8) a potion of degeneration (21, -3, D:8) a +0 club (21, 0, D:8) a +0 flail a +0 scale mail (27, -10, D:8) a +0 sling (40, -26, D:8) a +0 flail a +0 ring mail (42, -34, D:8) a +0 short sword (42, -19, D:8) a +0 club (45, -21, D:8) a +0 war axe a +0 chain mail (45, -19, D:8) a +0 club (45, -18, D:8) a +0 dagger a +0 ring mail a +2 short sword of speed (45, -17, D:8) a +0 whip 4 stones (45, -14, D:8) 9 stones Level 9 of the Dungeon (2, 31, D:9) 22 gold pieces (3, 30, D:9) 21 gold pieces (6, -1, D:9) a +0 morningstar a +0 leather armour (7, 1, D:9) a +0 club (8, 1, D:9) a +0 glaive 2 boomerangs a +0 chain mail (9, 1, D:9) a +0 hand axe (10, 31, D:9) a scroll of vulnerability (16, 11, D:9) a +1 leather armour a +0 scimitar (16, 16, D:9) a +0 great mace a +0 giant club (19, 25, D:9) a +0 chain mail Level 1 of the Lair of Beasts [Shop] Wointa's Jewellery Shoppe a +6 ring of intelligence (648 gold) a +6 ring of dexterity (648 gold) a +6 ring of strength (648 gold) an amulet of magic regeneration (540 gold) the ring "Yntoisuch" {rElec rC- rN+ Int+6} (849 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. a dragon-blood talisman (1080 gold) a granite talisman (1080 gold) a +6 ring of intelligence (648 gold) (0, 0, Lair:1) a +0 leather armour (9, -37, Lair:1) a +0 trident (22, 11, Lair:1) a +0 trident (37, -18, Lair:1) 8 stones (40, -8, Lair:1) 5 stones (42, -35, Lair:1) a +0 sling (45, 7, Lair:1) 8 stones (48, -19, Lair:1) a +0 robe (50, -14, Lair:1) a +0 chain mail (50, -11, Lair:1) a +0 robe Level 2 of the Lair of Beasts (6, -17, Lair:2) a +0 hand axe (8, -13, Lair:2) a +0 plate armour (21, 11, Lair:2) 7 stones (35, 12, Lair:2) the +10 war axe of Moderation {vamp, MP+4 Str+4 Stlth+} Str+4: It affects your strength (+4). MP+4: It affects your magic capacity (+4). Stlth+: It makes you more stealthy. (35, 20, Lair:2) 4 poisoned darts (45, 17, Lair:2) a +0 club (52, -9, Lair:2) a +0 hand axe Level 3 of the Lair of Beasts (11, 6, Lair:3) a +0 ring mail (23, 20, Lair:3) a +0 pair of boots (29, -10, Lair:3) 2 stones (29, 20, Lair:3) a +0 robe a +2 dagger of protection (30, 29, Lair:3) a +0 dagger a +0 robe (31, 11, Lair:3) a +0 cloak (31, 31, Lair:3) 2 potions of degeneration (38, -3, Lair:3) 3 darts of dispersal (40, -4, Lair:3) a +0 spear (43, 2, Lair:3) 3 stones (44, 14, Lair:3) a +0 ring mail (56, 18, Lair:3) a +0 trident a +0 trident a +0 trident Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 mace (18, 46, Lair:4) 2 stones (20, 23, Lair:4) a +0 ring mail (25, 15, Lair:4) a +0 hand axe (29, 12, Lair:4) a +0 scale mail (44, 40, Lair:4) 6 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (6, -19, Lair:5) the +6 chain mail of the Maze {Will+} Will+: It increases your willpower. (11, -8, Lair:5) a +0 long sword (12, -18, Lair:5) a +6 ring of strength (24, -6, Lair:5) 7 stones (29, -49, Lair:5) 3 stones (30, -26, Lair:5) a +0 leather armour (35, -12, Lair:5) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (37, -20, Lair:5) a +0 quarterstaff (48, -48, Lair:5) a +0 dagger a +0 robe (48, -23, Lair:5) a +0 robe (60, -48, Lair:5) the staff "Hamipsee" {Int+5 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+5: It affects your intelligence (+5). Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon.